Event and Dungeon Bosses<\/div><\/h2> \r\nPaladins are especially important for other players to take down certain event bosses. Paladins are able to help Knights and Rogues in taking down event bosses, and even groups of players. A skilled Paladin can rise to the challenge of taking down an event boss himself if he is able to abuse the way skull shrines and cube gods shoot to where they predict the enemy will be. A good paladin (or any other class) should be able to make a skull shrine shoot behind itself, get in several shots, and back off. When fighting a cube god, the biggest problem are the cube's minions. Once the cube system is in a favorable position (far away from the cube god), a Paladin can walk in strafing, making the cube god shoot the wrong way until the cube system moves in on top of the cube god again. Because the paladin relies on its speed to manipulate the cube's shot pattern, never go in once slowed by a cube minion. Wait until the slow effect wears off and try again. \r\n \r\nRemember to never approach an event boss without your seal boost, as the Paladin has the lowest defense of the 3 heavy armor classes, without a defense boost from the seals. While Zseal\/Golden Cookie can certainly help you while you're on low health, Oreo performs better by completely negating hits taken by the Paladin, but only for a very brief moment. The results of an ill-timed Oreo boost can be very bad, though. So be very careful using this strategy.\r\n\r\nIn sprite worlds, a paladin maxed on defense can finesse because if the people that are picky and want to take the least amount of damage while dealing the most, it's best to go all in and damage limon from kissing distance (probably with a d-blade or something) with a boost while Limon is in its armored phase, because the boost ignored the armored status, while you are taking damage from limon at a very very slow rate, which is negated through your seal boost.\r\n \r\nAlso, when rushing into a Cube God or Skull Shrine, remember to watch your HP, and strafe left to right constantly. If done correctly, the Cube or Skull will try to predict your movement but actually fire behind itself. Don't get overconfident, never stop moving, and play conservatively, eventually, you will be able to land hits and either kill it or get your soulbound damage in. \r\n \r\n \r\n \r\n
Summary<\/div><\/h2> \r\nThe Paladin has several applications that can be used on the battlefield that work to his advantage, if used correctly. Although it takes some experience and skill to use the Paladin effectively, it can be very good in the right hands. But, if you like to play a class that has high damage output, great defense, and a healing ability, then the Paladin is for you."],[[],[]]);initializeCookieConsentBanner("e");