Event and Dungeon Bosses<\/div><\/h2> \r\nRogues particularly excel at soloing event bosses, and especially work well when others are not in his vicinity. Skull Shrines are arguably the easiest for the Rogue, due to their fixed surroundings and immobility. Cube Gods are a close second, who have the same HP as Skull Shrines, but move around slowly and can have obstacles in the way, which can be a good thing depending on the situation. Pentaracts are rather easy for a Rogue to rush, especially with a Planewalker. Hermits, Grand Sphinxes, and Lord of the Lost Lands, are a different story, however. Because of their higher HP, they take a considerably longer time for the Rogue to solo, and their multiple phases also introduce a problem to the Rogue, meaning that they have to rely on group work in order to defeat these bosses. \r\n \r\nDungeon bosses, like some event bosses, require some time for the Rogue, but are considerably easier due to their lower HP stats. Multiple phases means that generally, the Rogue's cloak will be useless when they are under a period of invulnerability. However, the Rogue performs nicely rushing the dungeon whenever he wants, so he is able to reach the boss quicker than any other character. In that case, it is usually best to cloak when entering the room, in order to get a few hits in, then when the cloak runs out, team mates are able to teleport to the Rogue and finish off the boss. \r\n \r\n \r\n \r\n
Review<\/div><\/h2> \r\nPlaying the rogue takes some skill. Going against events, dungeons, and o2; the class is extremely squishy. Taking 6 health potions and 6 mana potions is recommended. With the squishyness, rogues die a LOT,usually due to badly timed cloaking or getting hit with a quiet star in oryx's castle. However, with decent DPS and the ability go get to bosses, or events quickly; the class gains wealth very quickly. You usually gain as much wealth as you put into the character before you die. The class is extremely fun. With great speed, it one big rushing job for you. Making the class very fast paced when in end-game content. The class however, needs Defense, Speed, and Dexerity maxed to be able to fully participate in end-game content. And with constant death (if its your first time playing), its a class that sucks up your wealth, then gains it back in less than a week. \r\n \r\n
Summary<\/div><\/h2> \r\nA high risk, high reward class that generally takes skill to play, but can yield multiple rewards when used properly. Generally a solo class, the Rogue prefers to play alone, but can help the group by performing infiltration tasks such as rushing dungeons, and sniping hits on difficult enemies via cloaking. Its high speed and dexterity make it easier to play the Rogue's role, and their only real weakness is average defense, lack of healing, and their vulnerability to the quiet star. This class is for those who prefer to play the role of a fast, powerful, invisible loner.",""],[[],[]]);initializeCookieConsentBanner("e");