Jon Bilgewater the Pirate King<\/a><\/div>\r\n<\/td>\r\n<\/tr>\r\n\r\n\r\n<\/a>\r\n<\/a><\/a>\r\n<\/div>\r\n<\/td>\r\n\r\nJon Bilgewater the Pirate King<\/a>\r\n<\/div>\r\n<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n##Tips {#tips}\r\n\r\n- At the beginning of the dungeon, there is a wall that prevents everyone from proceeding to the rest of the dungeon until a DPS threshold is met, similar to the mechanic of cracking a [crystal](\/wiki\/mysterious-crystal). Many times, some encouragement is needed after killing the crystal prisoner to ensure enough people enter the dungeon to crack this first wall.\r\n- Teleporting over the walls with a [Trickster](\/wiki\/trickster) or [Cloak of the Planewalker](\/wiki\/cloak-of-the-planewalker) can lead to a very short dungeon.\r\n- Evil water tiles, similar to the lava tiles in the [Abyss of Demons](\/wiki\/abyss-of-demons) and the [godlands](\/wiki\/mountains), will cause periodic damage that ignores your defense stat. Running through evil water tiles will quickly diminish your health. Watch where you run, especially when going from room to room!\r\n- Each platform has one or two enemies that throw bottled evil water every 1-2 seconds. Target these enemies first to avoid large pools of evil water forming on the platforms.\r\n- Enemies will chase across platforms (rooms), so if you rush from one platform to another, you will drag them with you, creating a large mob. Any piercing weapon will help clear chasing enemies.\r\n- The entrance to the room containing the portal to Jon Bilgewater **always** faces south. The edge of the portal room is colored in a lighter orange tile, which can help you identify the location of the portal room.\r\n- Be careful when teleporting to someone rushing to the portal room if the rusher is not a rogue because he\/she is probably dragging a ton of enemies!\r\n\r\n[Back to top](#top)"],[[],[]]);initializeCookieConsentBanner("e"); | |