90 MP<\/b><\/div><\/td> \n4.5 <\/br> (6.75)<\/b><\/div><\/td> \n 4 <\/br> (6)<\/b><\/div><\/td> \n75<\/br> (112)<\/b><\/div><\/td> \n<\/b><\/div><\/td> \n4%<\/b><\/div><\/td> \n380<\/b><\/div><\/td> \n<\/tr> \n\n<\/table> \n\n**History** \nBefore update 25.0.0 Seals had just healing and damaging effect and had a longer effect time: up to 10 seconds (tier 5\/6). This allowed players to keep themselves buffed forever with a ~level 60 mana heal pet.\nAfter update 25.0.0 Tiered seals gave the status effects: damaging and healing. In addition, there was also a health boost with a Wisdom Modifier attached.","\n\nLast updated: [Release X.16.0](\/wiki\/development-and-release-history)|\n:-:|\n \nSeals are used by [**Paladins**](\/wiki\/paladin) to grant a dramatic increase to the {{template-healing}} rate (20 HP\/sec), {{template-damaging}} (+50%), and an {{template-hp-boost}} to the user and surrounding players for a short period of time. The HP increase also counts as a small heal. Wisdom modifier ([WISmod](\/wiki\/character-stats#wis)) applies to Seals and this increases the Range, the Duration, and the {{template-hp-boost}}, meaning that a Seal used at 75 WIS has 1.5 times the power compared to 50 WIS.\n\nTiered seals all do **{{template-healing}} party effect**, **{{template-damaging}} party effect** and **{{template-hp-boost}} party effect** with **Range 4.5 (6.75 @75 WIS)**.\n\n\n \n \n \nSeal<\/div><\/th> \n | | | | | | | |