Health Potion \n
Aesthetics<\/div><\/th>\n Damage<\/div><\/th>\n Condition effects<\/div><\/th>\n Speed (tiles\/sec)<\/div><\/th>\n Range (tiles)<\/div><\/th>\n Comments<\/div><\/th>\n<\/tr>\n<\/thead>\n\n <\/div><\/td>\n 130<\/div><\/td>\n <\/div><\/td>\n 5.5<\/div><\/td>\n 27.5<\/div><\/td>\n {{template-piercing}}<\/div><\/td>\n<\/tr>\n <\/div><\/td>\n 75 <\/td>\n | 5<\/div><\/td>\n 30<\/div><\/td>\n {{template-piercing}} {{template-armor-piercing}}<\/div><\/td>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n####Behavior\n\nShades of the Avatar will not move, firing 4-way skulls along the cardinal and diagonal directions while periodically firing single aimed orbs that pierce armor. They are permanently {{template-armored}}, resulting in (effectively) 75 DEF.\n\nWhen a Shade dies, it will turn into a weaker [Blobomb](\/wiki\/blobomb) and chase players.\n\n####Reproduction\n\nSpawned by:\n\n[![Avatar of the Forgotten King](\/\/i.imgur.com\/h13hMhw.png \"Avatar of the Forgotten King\")Avatar of the Forgotten King](\/wiki\/avatar-of-the-forgotten-king)\n\nTurns into:\n[![Blobomb](https:\/\/i.imgur.com\/cXwzdxc.png \"Blobomb\")Blobomb](\/wiki\/blobomb) (Shade variant)\n\n[Back to top](#top)\n\n###Drops {#drops}\nNone.\n\n[Back to top](#top)\n\n###Tips and Strategies {#tips}\n\nHave everyone focus one Shade at a time due to their high HP and heavy DEF. Note they can<\/b> be stunned, so if a knight is there, he can stun them to allow easier damage.\n\n[Back to top](#top)\n\n History<\/h3>\nDuring [MOTMG 2020](\/wiki\/month-of-the-mad-god), the sprite for Shades of the Avatar changed to fit the Reconstruction theme. However, unlike most reskinned event boss minions, the name didn't change.\n\n\nBefore {{template-release|exaltVersion=2.0.2.0}}, Shades of the Avatar had the following sprite:\n\n\nBack to top<\/a>"],[[],[]]);initializeCookieConsentBanner("e"); |
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