<\/td> \n | Coastline and Ocean<\/b> \nOn the outer edges of the shore is shallow water that eventually leads into an impassable ocean. The shallow water here, unlike those found in rivers and lakes, shows motion like that of waves.<\/td> \n<\/tr> \n<\/td> \n | Beach<\/b> \nThe beach is all sand and no vegetation. The sand found here is darker than that in the deserts.<\/td> \n<\/tr> \n \n<\/table> \n<\/div> \nBack to top<\/a> \n<\/a> | \n Monsters<\/h3> \n \nTechnically, the shore can be divided into Shore Sand and Shore Plains. The two areas spawn different sets of enemies, but because the two are not easily differentiated and because of random enemy wandering, it is difficult to tell the difference between the two. \n \nClick enemy images for more information about that enemy. \n \n
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