Adding invulnerable, and Instantly dying from ''Jon Bilgewater the Pirate King''


#102

Nice watermark at the bottom xD

I mean, if he chooses to run epic dungeons, then he is risking his character, so TECHNICALLY it’s his fault.


#103

Even my argument didn’t have this many holes.


#104

No sarcasm. Plain stupid works if my logic seems that way to you. This game is a risk reward game. You risk your character everytime you set a foot into a realm.


#105

Then you’re saying he shouldn’t have risked that character in a ddocks?


#106

No, I was saying when he went into that ddocks he risked his character. He could have if he wanted to. There was risk.


#107

I see what you mean.

I thought it was stupid because you said that he went inside the portal so it was his fault. Refer to El Beasto’s post.


#108

Oh, it’s fine. I wasn’t being clear.


#109

impossible
thats more than 10 letters ( ͡° ͜ʖ ͡°)

well said though!


#110

here’s a screenshot from the poll best high level dungeons:


#111

Can you guys just please, PLEASE stop arguing about whether or not this death is OP’s fault?!? This is getting really out of hand, and if you guys don’t, I will ask a mod to close this thread because there is no discussion about what this thread was really made for (a way to fix Jon Bilgewater from instantly killing you whenever you enter the portal).


#112

wow! yeah its the lowest by far

[quote=“Selimmm, post:111, topic:5669”]
I will ask a mod to close this thread
[/quote]

go ahead[quote=“Selimmm, post:111, topic:5669”]
(a way to fix Jon Bilgewater from instantly killing you whenever you enter the portal).
[/quote]

close enough


#113

I’ll give them a second chance for some on topic discussion, if none comes, then I will.


#114

there isnt really to discuss. OP said"[quote=“XMsWolf, post:1, topic:5669”]
I’d really appreciate it if they added invulnerable for 3 seconds or whatever because this isn’t fair
[/quote]

and everyone basically agreed b/c the dungeon is bad.[quote=“Selimmm, post:115, topic:5669”]
(they might not close anyways, soooo)
[/quote]

basically why i said go ahead


#115

ok, I will check the condition of this thread tomorrow, then I will decide whether I should ask mod to close or not (they might not close anyways, soooo)


#116

so any ideas for bilgewater?


#117

i liked the idea about the invisible wall that keeps him away from the spawn point of the players


#118

well mean, he can stand like 3 tiles away and players could still die to them…


#119

the best comment on this thread


#120

I had a kind of related situation where I clicked enter on the portal that goes to the Jon Bilgewater boss room, but I was stuck in the loading screen. I was confused why it was taking forever to load until I reloaded rotmg and realized that I died from the minions the instant I clicked on the portal. Rip 6/8 wiz


#121

yea, the invisible wall needs to be farther than just 3 tiles.