i heard anything over v20 is just bad.
Low fps
change the flashing of the blob,
on one setting, it doesnt flash when its about to explode the other it does.
ohh that really sucks. it flashes when hardware acceleration is on? i dont usually do avatars so i dont notice (i play with hardware acceleration off)
Usually itâs hardware acceleration ON that screws things up, so yeah, default is off. When the feature was first released, I remember tons of glitches that were pretty bad, like enemies not appearing, tombs/sphinx being all funky etc.
@Shatter Turning HW Acceleration off is for some people a help but for some people turning it on will help. I usually turn it on when i am in places with a high ammount of ppl, instead of laggy 20 Frames like in Ptrain i will get 40-60 Frames.
Idk why the hell that happens but all liquids appear as bland colors when my HW is OFF and they appear with their normal, beautiful textures when it is ON. Same for sprite world moving tiles.
Adobe flash player 14 (projector)
Turning hardware acceleration on also changes the drunk status effect from a blurred screen to a âwobblyâ one.
The âwobbly oneâ is super annoying⌠causes many knight deaths when they canât hit Oryx with a stun.
Another reason to not use it. though I think it has the potential to be fixed and actually enhance gameplay.
Speaking of which, the /decamenu
has been around for a while now, canât they actually implement it into the game?
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