##Moondance Chakram
Crafted with Lunar metals and an intricate diamond grip. It radiates on the battlefield with mystical power similar to the heavens above.
####Stats:
- Tier: UT
~While Key Held:
MP Cost: 10 MP/sec
Effect: Speedy on self
When Key Released:
MP Cost: 105
Damage: 450 - 500 (Average: 475)
Projectile Speed: 15
Range: 15 (technically 30??)
- Cooldown: 3.7 seconds
- Effect: After firing, stays upon the end point for 1.5 seconds.
- Stat Bonus: +2 DEF, +2 VIT
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Special properties:
~Shots pass through multiple enemies
~Shots return to self after 3 seconds.
~When Shots return to self, player becomes invisible for 1.5 seconds. - Fame Bonus: 5%
- Feed Power: 850
Hopefully this Idea isn’t too complicated as it may seem.
It will basically fire a shot after releasing the key like a normal shuriken. Yet at reaching 15 range of distance, will stop for 2.5 seconds (whilst spinning with half speed) midair (However if Moondance shuriken is hit again while in mid air, will disappear). If nothing disrupts the shuriken within the 2.5 seconds, It will return towards the player, reaching a maximum bounding distance of 30 (forwards and backwards).
Diagram for those who may not enjoy reading long texts:
####Drops From:
- No Drop location atm
(SUPER Sorry for the vague drop details, suggestions (and possibly new dungeons!?) would be much appreciated!!!
This shuriken was made because the UT shuriken at the moment seems a tad bit lonely and feels like it needs another viable UT shuriken, though there may or may not be some balancing issues, I really feel like this idea needs some major improvements,
so yehp…
(Also, as a sidenote, using speedy after firing a shuriken can reposition the shuriken’s distance/ striking distance whilst still being able to fire another shuriken, requiring some mechanical skill as well as projectile awareness, [the ninja may look like he is in a pattern for each different enemy, as if in a dance with the moon]).
Comments, suggestions, opinions and thoughts on my idea will be appreciated muchly.