Stupid theoretical question here.
You know how the pirates on the beach do zero damage to you once you’ve maxed def (or reached a certain amount of def)?
Suppose you’re at zero health and you get hit by a pirate. Would you die or not?
(Also works with the ‘zero damage’ shots that only inflict status effects)
I have some other random questions that I might as well throw on this stupid thread.
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How much damage does it take to buff the Forgotten King?
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What is the reason/psychology behind everyone standing on the LEFT side of bosses in the Shatters? (i.e. People stand left of the Sentinel, left of the Forgotten King when crystals etc.)
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Why does dropping items stop enemies that have a set path? For example, you can ‘glitch’ the Forgotten King by dropping HP pots when it moves to the top after tentacles. Would this possibly work for the Archmage when it moves to/onto the Magi-Generators? (@Mrunibro if this works, it would have saved you the rage phase)