Deathmage

Last updated: 12.0.0

Deathmages are necromancers who decided to stay on the side of evil rather than help mankind fight Oryx.

“Hey look, we can use that Necro for our train!” – Anonymous Archer, last words.

Contents

Stats

HP: 900
DEF: 11
EXP: 270
Location: Lowlands, Midlands
Setpiece: Graveyard

Level 7 Quest


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Blue Magic
25
8
24
Piercing Shots: 3 Aim: 1

Behavior

  • Chase Range: 8
  • Chase Speed: 8
  • Wander Speed: 4
  • Taunts
  • Setpiece Range: 5
  • Return Speed: 8

Reproduction

Spawns:
SkeletonSkeleton

  • Max: 5
  • Cooldown: 8s
Skeleton SwordsmanSkeleton Swordsman
  • Max: 3
  • Cooldown: 8s
Skeleton VeteranSkeleton Veteran
  • Max: 2
  • Cooldown: 8s
Skeleton MageSkeleton Mage
  • Max: 2
  • Cooldown: 8s
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Tips and Strategies

Death mages are rather rare area quest bosses and they do not count towards closing the realm.
Deathmages are generally easiest to kill for Huntress, Assassin, and by a twist of irony, Necromancer, because of their angry mob-killing abilities. Deathmages are relatively easily to kill simply by circling them. If you have an AOE ability then that is an effective way to kill the minions, allowing you to do fast damage to the mage.


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