Defense is: Straight 1 point per 1 damage reduction, but caps at 90% of total damage.
Because of this, every damage number in the game has a minimum amount of damage it will hurt a player for.
In other words: If a projectile hits you for 55 damage, and you have 55 defense, you will take 5 damage from that projectile because of the 90% reduction cap; 55 - 49.5 (90% of 55) = 5.5, which rounds down to 5 in realm.
Therefore the minimum damage of 55 is 5.
Because of the cap, you only need a defense stat of 50 to defend against a projectile that does 55 damage. any additional defense won’t matter.
The table list a projectile’s damage, the minimum damage that projectile can do, and the minimum defense a player needs to take the minimum damage from that projectile.
Projectile Damage | Minimum Damage | Minimum Defense |
---|---|---|
1 | 0 | 1 |
5 | 0 | 5 |
10 | 1 | 9 |
15 | 1 | 14 |
20 | 2 | 18 |
25 | 2 | 23 |
30 | 3 | 27 |
35 | 3 | 32 |
40 | 4 | 36 |
45 | 4 | 41 |
50 | 5 | 45 |
55 | 5 | 50 |
60 | 6 | 54 |
65 | 6 | 59 |
70 | 7 | 63 |
75 | 7 | 68 |
80 | 8 | 72 |
85 | 8 | 78 |
90 | 9 | 81 |
95 | 9 | 86 |
100 | 10 | 90 |
110 | 11 | 99 |
120 | 12 | 108 |
125 | 12 | 113 |
150 | 15 | 135 |
175 | 17 | 149 |
200 | 20 | 180 |