Forbidden Jungle Guide

Last updated: Exalt Version 2.2.3.0 (Feb 2022)
Forbidden JungleForbidden JungleForbidden Jungle

Contents


How to find the Forbidden Jungle

Great Coil Snake
The Forbidden Jungle drops only from the Great Coil Snake, which can be found in a ruined area (often near roads) in the mid-forest region of the realm and sometimes on the edge of the lesser godlands. Unless it’s already been looted, you can check his treasure chest for gear and HP/MP pots.

When fighting the coil snake, watch out for his minions, as he spawns them regularly and they can grow into a danger. Also be watchful for other stray enemies who may have wandered into the ruins and might make the battle more complicated.

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Loot and Purpose

Staff of the Crystal SerpentCracked Crystal SkullRobe of the TlatoaniCrystal Bone Ring
The Forbidden Jungle is the earliest dungeon to grant a full UT set, specifically the Crystal Necromancer Set. Being a set of early-game UT’s, they are of course weak in comparison to more powerful items later in the game, although they are serviceable at this stage of the game. The Staff of the Crystal Serpent is a fairly decent staff as it has damage rivalling those around T8, making it very effective until that tier. Meanwhile, the Cracked Crystal Skull is a less useful item, as while it does have a high radius of attack, it has very low damage, even being beaten out by the T2 Heartstealer Skull. The Robe of the Tlatoani is a very risky early-game robe, sacrificing all DEF for larger boosts to MP and WIS. Not only is there a much stronger version of the robe later in the game, but it is also incredibly risky to use early-game as DEF is so much more vital. Whereas in late-game shots deal more damage and DEF doesn’t always help, making risky plays such as sacrificing DEF more reasonable. Finally, the Crystal Bone Ring is possibly the least used item in this set, as it grants no fame bonus unlike tiered rings and provides smaller boosts to two stats while tiered rings provide more boosts to a single stat.

Pollen Powder
Pollen Powder is an exclusive consumable from the Forbidden Jungle that refills the same 100 MP as Magic Potions but does so in a radius, similar to Snake Oil. It can be seen as useless since pets can refill your MP faster, but having a weak pet, having pet stasis, or having the habit of spamming your ability can make this consumable more worthwile. Also, you can use it with Priests to allow them to heal groups of players more effectively.

Baby Basilisk
The main boss has a very small chance of dropping the Baby Basilisk pet skin.

The following is a table of notable drops from each enemy (if any):


Layout and Navigation Throughout the Dungeon

Forbidden Jungle Example Layout


The layout of the Forbidden Jungle is fairly simple. A mostly linear path of mud floors, bushes, and trees. There are a few dead ends that split off from the main path, but the dungeon boss isn’t hard to find. Also, Tricksters’ prisms or Rogues with a Cloak of the Planewalker can easily teleport past rooms and skip straight to the boss. Just be mindful of enemies lurking within the dungeon’s “walls.”

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Enemies

BasiliskBasilisk Baby
Basilisks and their Basilisk Babies are scattered throughout the jungle and can be killed swiftly for XP. Though their attacks should not pose too great a danger, they may be annoying. They also have the interesting property of being able to travel between the “walls” of trees, which can make it harder to attack them.

Jungle TotemTotem Spirit
Jungle Totems don’t move, but fire shotguns dealing 40 damage each when you get too close. Their minions, Totem Spirits, are annoying as well. The XP reward for killing a totem is more than fair and is certainly worthwhile if you can just snipe from afar with a long-range weapon.

Jungle FireMask WarriorMask HunterMask Shaman
The Mask Warrior, Mask Hunter, and Mask Shaman are tribesmen that dance in a circle around a Jungle Fire. Dodging their shots is fairly easy, but it’s important not to be overconfident: the shamans inflict Word Bubble Quiet and Mushroom Hallucinating. Destroying the Jungle Fire first is a must, as it heals nearby tribesmen, making it more difficult to clear the room. Jungle Fires also deal more accurate and damaging shots, along with rewarding more XP on death.

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Mixcoatl the Masked God

Mixcoatl the Masked God
The Masked God fight is fairly easy since he’s the boss of a fairly easy dungeon. When you first attack him, he shoots in a spiral that is only sword range; during this phase, you can just circle him and hit him to deal loads of damage without taking a hit. Then once you have done enough damage or enough time has passed, he will go in the center and start shooting 360-degree explosions from him and the 4 totem poles around him. When he does this there are 2 different safe zones you can just stand in to hit him, one is close enough for melee classes and the other for range classes to hit him. As soon as he is done with this phase he will then start to chase you. During this phase you can lure him out of the room if you want to, giving you the advantage if he lives long enough to go back to the exploding phase. As long as you dodge and try to end it quickly, there are usually not any problems fighting him. Just remember to Nexus if you need to.

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Overview

The Forbidden Jungle is a fairly easy early-game dungeon that provides a subpar but servicable UT set along with a slightly useful dungeon-exclusive consumable. Great for UPE’s that need gear quickly and is also a solid XP farm for levelling up quickly.

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