Green Crystal

Last updated: Exalt Version 2.0.2.0 (Aug 2021)
Green Crystal

The Green Crystal is a minion spawned by the Forgotten King within The Shatters.

Contents

Stats

HP: -
DEF: -
EXP: 0
Location: The Shatters

Invincible
Counts towards Construct Kills

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
King Spinner Active
150
Skull Sick for 3s
0
0
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Lifetime: 2.6s
King Spinner Active
150
6
?
Piercing Shots hit multiple targets
Circular Motion after 0.6s
Turns 40 degrees before circling
King Spinner Active
150
6
?
Piercing Shots hit multiple targets
Circular Motion after 2s
Turns -60 degrees before circling
King Spinner Active
150
6
?
Piercing Shots hit multiple targets
Circular Motion after 1.3s
Turns 80 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
1.2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 65 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
1.6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 65 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 65 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
2.4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 65 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
2.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 65 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
3.2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -60 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
3.6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -60 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -60 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
4.4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -60 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
4.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -60 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
5.2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 55 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
5.6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 55 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 55 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
6.4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 55 degrees before circling
King Roulette Missile
145
Silenced Silenced for 2s
6.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 55 degrees before circling
Crystal Ball Green
195
2
6
Piercing Shots hit multiple targets
Boomerang Shots boomerang
King Roulette Missile
170
0.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
1.2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
1.6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
2.4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
2.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
3.2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
3.6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
4.4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
4.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
5.2
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
5.6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
6
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns 70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
6.4
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
King Roulette Missile
170
Silenced Silenced for 2s
6.8
?
Piercing Shots hit multiple targets
Armor Piercing Ignores defense of target
Faces direction
Circular Motion after 2.5s
Turns -70 degrees before circling
Crystal Ball Green
200
2
6
Piercing Shots hit multiple targets
Boomerang Shots boomerang
King Spinner Active
185
0
0
Piercing Shots hit multiple targets
Lifetime: 2.6s

Behavior

Varies by phase; see the Forgotten King’s page for behavior on it and the other Crystals.

Reproduction

Summoned by:
The Forgotten KingThe Forgotten King

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Drops

None.

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Tips and Strategies

See The Forgotten King’s page.

History

Before Exalt Version 2.0.2.0 (Aug 2021), the Green Crystal was killable, had different attacks, and had the following sprite:
Green Crystal (old)
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