Last updated: Exalt Version 1.5.0.0 (May 2021) |
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Limoz the Veridian Dragon is one of the five bosses of the Lair of Draconis. If Limoz is the fourth dragon fought, his name will change to Limoz the Plague Bearer.
The Realm Eye says: |
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In an effort to challenge Limon’s authority, Oryx captured a Nature Sprite and fused it with the body of a fabled dragon. Oryx has personally bred the captive dragon to obey his commands so that he may establish control over the elements. The sprite trapped inside yearns to reunite with its original body, now an aimless soul without a host. |
Base HP: 48,750 ( Boss Adaptive HP Scaling)
DEF: 40
EXP: 25,000
Location: Lair of Draconis
Immune to Stasis
Immune to Stun
Immune to Paralyze
Immune to Daze
Level 1 Quest
Counts towards God Kills
Counts towards Beast Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
125 |
Sick for 2s |
6 |
15 |
Shots pass through obstacles Amplitude: 0.3 Frequency: 2 |
|
125 |
Sick for 3s |
5 |
20 |
Shots pass through obstacles |
|
130 |
6.5 |
13 |
Shots hit multiple targets |
||
140 |
5.5 |
13.75 |
Shots hit multiple targets Shots pass through obstacles |
||
140 |
5.5 |
22 |
Shots hit multiple targets Shots pass through obstacles |
||
110 |
Pet Stasis for 4s |
6 |
24 |
Shots hit multiple targets |
|
75 |
Slowed for 2s |
7 |
21 |
Shots hit multiple targets |
|
100 |
Armor Broken for 2s |
5.5 |
22 |
Ignores defense of target Shots pass through obstacles |
|
125 |
Sick for 2s |
5 |
15 |
Shots pass through obstacles |
|
125 |
Pet Stasis for 3s |
5 |
15 |
Shots hit multiple targets |
|
125 |
Slowed for 3s |
5 |
15 |
Shots hit multiple targets |
|
125 |
Armor Broken for 2s |
5 |
15 |
Shots pass through obstacles |
|
100 |
5.5 |
13.75 |
Shots hit multiple targets Shots pass through obstacles |
||
130 |
6.5 |
13 |
Shots hit multiple targets |
Limoz is initially found dormant and armored in the center of a plain square room, accessed by attacking his statue in the central room of the Lair. After taking a bit of damage, he will awaken and provide a taunt before attacking.
Limoz spawns a ring of eight Abundant Shields around himself, which rapidly orbit him. He will fire spreads of green spines at players while the shields protect him. Whenever a shield is brought to low health, it will turn invulnerable, chase players, and explode into a ring of Sick inflicting bullets, spawning a Veridian Soul Shard in the process. Limoz will move into his next phase after a sufficient number of Abundant Shields have been defeated.
Limoz aggressively chases players while spawning Veridian Soul Shards. He will alternate between firing radial bursts of green balls/spines, or throwing out groups of Abundant Shields that chase players and explode.
At 66% HP, Limoz heals to 75% HP and returns to the middle of the map before summoning eight invincible Abundant Shields that orbit far away from him. Eight Veridian Soul Shards spawn, all of which must be killed to make Limoz vulnerable. Every time a Soul Shard is slain, one of the Abundant Shields will throw themselves at the nearest player, chase them, and explode.
While this is happening, Limoz will be firing a 5-armed spiral of boulders along with 180-degree shotguns of green bullets. After all of his Soul Shards are dead, he will become vulnerable, stop all secondary shots (if he has any), and start manually throwing chasing Abundant Shields at players.
At 50% HP, Limoz summons eight more Abundant Shields which orbit him tightly, but will not go invulnerable. For the most part, these shields follow the same behavior as Phase 1. Limoz himself will be firing rings of green bullets.
Periodically, the shields will go invulnerable, fly away, and orbit at a much longer distance, trailing shots behind them to form a ring around Limoz. In the meantime, Limoz will fire rings of green crystals along with multi-directional giant boulder clusters along with his previous attacks. After a few seconds, the shields will return to their tight orbit.
At 25% HP, Limoz spawns 8 invincible Abundant Shields that form a ring far away from him, which begin firing spirals of green spines. Limoz himself will be firing 4-way pairs of boulder shots, alternating between firing them in a cross or X shape.
Upon reaching critical HP, he will taunt “Flee, my servants. I can no longer protect you as you have protected me…” and move into the center of the room, transforming into a statue and awarding XP to his killers. Players can then use the statue to teleport back to the main room, where the green dragon soul will self-terminate and drop Limoz’s loot.
Spawns:
Abundant Shield
Veridian Soul Shard