\n<\/td>\n | 70<\/b><\/td>\n | <\/td>\n | 3.5<\/td>\n | 20.78<\/td>\n | {{template-piercing}} Acceleration: 14 tiles\/sec2<\/sup> after 0.5s Max. Speed: 12<\/td>\n<\/tr>\n\n<\/td>\n | 75<\/b><\/td>\n | <\/td>\n | 0.5<\/td>\n | 21.15<\/td>\n | {{template-piercing}} Acceleration: 10 tiles\/sec2<\/sup> after 0.7s Max. Speed: 4.5<\/td>\n<\/tr>\n\n<\/td>\n | 90<\/b><\/td>\n | <\/td>\n | 2<\/td>\n | 12<\/td>\n | {{template-piercing}} Acceleration: 40 tiles\/sec2<\/sup> after 1s Max. Speed: 11 {{template-boomerang}}<\/td>\n<\/tr>\n\n<\/td>\n | 65<\/b><\/td>\n | <\/td>\n | 8<\/td>\n | 8.79<\/td>\n | {{template-piercing}} Acceleration: -5 tiles\/sec2<\/sup> after 0.3s Min. Speed: 1 Amplitude: 0.5 Frequency: 4 Faces Direction<\/td>\n<\/tr>\n\n<\/td>\n | 105<\/b><\/td>\n | <\/td>\n | 2<\/td>\n | 12<\/td>\n | {{template-piercing}} Acceleration: 40 tiles\/sec2<\/sup> after 1s Max. Speed: 11 {{template-boomerang}}<\/td>\n<\/tr>\n\n<\/td>\n | 75<\/b><\/td>\n | <\/td>\n | 4<\/td>\n | 20.72<\/td>\n | {{template-piercing}} Acceleration: 14 tiles\/sec2<\/sup> after 0.5s Max. Speed: 10<\/td>\n<\/tr>\n\n<\/td>\n | 115<\/b><\/td>\n | <\/td>\n | 0<\/td>\n | 19.84<\/td>\n | {{template-piercing}} Acceleration: 3 tiles\/sec2<\/sup> after 1s Max. Speed: 7<\/td>\n<\/tr>\n\n<\/td>\n | 100<\/b><\/td>\n | <\/td>\n | 9<\/td>\n | 26.21<\/td>\n | {{template-armor-piercing}} Acceleration: -15 tiles\/sec2<\/sup> after 0s Min. Speed: 6.5<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\nAttacks (Limon Element)<\/h4>\n\n\n\nAesthetics<\/th>\n | Damage<\/th>\n | Condition effects<\/th>\n | Speed (tiles\/sec)<\/th>\n | Range (tiles)<\/th>\n | Comments<\/th>\n<\/tr>\n<\/thead>\n | \n\n<\/td>\n | 50<\/b><\/td>\n | <\/td>\n | 7<\/td>\n | 20.7<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr>\n | \n<\/td>\n | 50<\/b><\/td>\n | <\/td>\n | 7<\/td>\n | 11.2<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr>\n | \n<\/td>\n | 80<\/b><\/td>\n | <\/td>\n | 6<\/td>\n | 9.99<\/td>\n | {{template-piercing}} {{template-passes-cover}} Acceleration: -1.8 tiles\/sec2<\/sup> after 0s Min. Speed: 0<\/td>\n<\/tr>\n\n<\/td>\n | 80<\/b><\/td>\n | <\/td>\n | 6<\/td>\n | 6.66<\/td>\n | {{template-piercing}} {{template-passes-cover}} Acceleration: -2.7 tiles\/sec2<\/sup> after 0s Min. Speed: 0<\/td>\n<\/tr>\n\n<\/td>\n | 80<\/b><\/td>\n | <\/td>\n | 6<\/td>\n | 3.59<\/td>\n | {{template-piercing}} {{template-passes-cover}} Acceleration: -5 tiles\/sec2<\/sup> after 0s Min. Speed: 0<\/td>\n<\/tr>\n\n<\/td>\n | 50<\/b><\/td>\n | <\/td>\n | 9<\/td>\n | 14.85<\/td>\n | {{template-piercing}} {{template-passes-cover}} Faces Direction Amplitude: 1 Frequency: 1<\/td>\n<\/tr>\n | \n<\/td>\n | 40<\/b><\/td>\n | <\/td>\n | 4<\/td>\n | 11.2<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr>\n | \n<\/td>\n | 80<\/b><\/td>\n | <\/td>\n | 2<\/td>\n | 20<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr> \n | \n<\/td>\n | 35<\/b><\/td>\n | <\/td>\n | 4<\/td>\n | 11.2<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr>\n | \n<\/td>\n | 30<\/b><\/td>\n | <\/td>\n | 4<\/td>\n | 11.2<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr> \n | \n<\/td>\n | 20<\/b><\/td>\n | {{template-slowed}}<\/b> for 1.6s<\/b><\/td>\n | 4<\/td>\n | 11.2<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr> \n | \n<\/td>\n | 50<\/b><\/td>\n | <\/td>\n | 9<\/td>\n | 14.4<\/td>\n | {{template-piercing}} {{template-passes-cover}}<\/td>\n<\/tr>\n<\/tbody>\n<\/table> \n\n | | | | | | | | | | | |