Silenced<\/b> for 4s<\/b><\/td>\n | 10<\/div><\/td>\n 25<\/div><\/td>\n Armor Piercing Pierces through players<\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 80<\/b><\/div><\/td>\nSilenced<\/b> for 4s<\/b><\/td>\n5<\/div><\/td>\n 25<\/div><\/td>\n Armor Piercing Pierces through players<\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 130<\/b><\/div><\/td>\nParalyzed<\/b> for 1.2s<\/b><\/div><\/td>\n2<\/div><\/td>\n 16<\/div><\/td>\n <\/td>\n<\/tr>\n | \n<\/div><\/td>\n 170<\/b><\/div><\/td>\nUnstable<\/b> for 3s<\/b><\/div><\/td>\n6<\/div><\/td>\n 13.8<\/div><\/td>\n <\/td>\n<\/tr>\n | \n<\/div><\/td>\n 170<\/b><\/div><\/td>\nUnstable<\/b> for 3s<\/b><\/div><\/td>\n9<\/div><\/td>\n 18<\/div><\/td>\n <\/td>\n<\/tr>\n | \n<\/div><\/td>\n 150<\/b><\/div><\/td>\nParalyzed<\/b> for 3s<\/b> Confused<\/b> for 4s<\/b><\/div><\/td>\n5<\/div><\/td>\n 25<\/div><\/td>\n Amplitude: 0.25 Frequency: 10 Pierces through players<\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 125<\/b><\/div><\/td>\nUnstable<\/b> for 1s<\/b><\/div><\/td>\n2.5<\/div><\/td>\n 25<\/div><\/td>\n Armor Piercing Pierces through players<\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 200<\/b><\/div><\/td>\nDarkness<\/b> for 3s<\/b><\/div><\/td>\n2.5<\/div><\/td>\n 12.5<\/div><\/td>\n Pierces through players<\/div><\/td>\n<\/tr>\n \n<\/div><\/td>\n 200<\/b><\/div><\/td>\n<\/td>\n | 3<\/div><\/td>\n 15<\/div><\/td>\n | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |