\r\nThese characteristics will be determined for the resultant pet when you fuse:\r\n
- Abilities<\/strong>: The abilities are retained from the pet you selected in the first pet box (left).<\/li>\r\n
- Ability Levels<\/strong>: The initial level of your new pet's abilities will be the average level of the same ability slot from the two pets you selected. For example, if the 1st pet has a level 20 first ability and the 2nd pet has a level 10 first ability, the new pet will have a level 15 first ability.<\/li>\r\n
- Level Caps<\/strong>: The cap is the maximum level for an ability at a given rarity. The level cap for ALL of the unlocked abilities in the resultant pet will be 20 + the average of the two pets' first abilities. Using our example from above: if the 1st pet has a level 20 first ability and the 2nd pet has a level 10 first ability, the new pet will have a level 35 maximum level (20 + the average of 20 and 10) for all unlocked abilities. Fusing two pets with maximum levels (MAX strength fusion) will result in the highest possible level cap for the new pet.<\/li> <\/ul>\r\n\r\nIt is possible that the resulting pet will have a new appearance. The results mentioned above apply in exactly the same way, but the new pet will have a different aesthetic.\r\n<\/div>\r\n<\/a> \r\n<\/div>\r\nFusing also unlocks the pets additional abilities. Although all of the abilities are determined, a common level pet will only have one functioning ability. When you fuse two commons into an uncommon, the second ability will be unlocked.