\/a> seconds \r\n**Range:** <\/a> sqrs\r\n**Effect:** Invulnerability on self for <\/a> seconds \r\n**Party Effects:** Healing and Damaging\r\n**Stat Bonus:** +4 SPD, -4 DEF\r\n**Fame Bonus:** 6% \r\n**Cooldown:** 5 seconds \r\n**Feed Power:** 750 \r\n \r\n**Drops From:** \r\n[Pentaract](\/wiki\/pentaract)\r\n\r\n**Notes:**\r\nThis seal is very situational, for that Paladins will sacrafice 4 defense in exchange for 4 speed. The paladin's speed is not too good, but the 4 defense removal will be harmful, since you will lower their defense to 26(with no armor of ring), and therefore, making this class squishier than the Warrior. Its best that you take this seal off when you don't plan on using it, and then when you use it, put it back on, then take it off.\r\n\r\n**Fun Facts**\r\n Original testing description was, \"When the Gods confront their worst enemies, they arm their Paladins with this seal.\" \r\n\r\nIf you're under the effect \"Invulnerability\" you can still take damage from liquids that damage you.\r\n\r\nThis is the only item in the game that can give you invulnerability.\r\n \r\nDescriptions in-game are currently bugged, causing wis-affecting equipment to appear to have twice the effect they really do (this effect is only for the descriptions- not the actual result). This page shows the actual formulas, not the ones based off the (incorrect) descriptions.\r\n\r\n
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