Ideas   Other


Enchantment System (Part 1 of 2) (15)
More Status Effects (8)
Loot bag customization (2)
Pet Abilities Revamp (3)
New Upgrade Ideas for the Guild Hall (6)
Visual Indicator for Proc Cooldowns (4)
Boss tomb stones (4)
An Idea for forgable consumables (4)
Kill Taunts for Dungeon Bosses (8)
Tradable Gold (4)
Offer Icon in the Realmeye Trading Section (3)
Way to differentiate crafted from dropped items ( 2 ) (23)
An idea regarding inventory consumables (4)
O3 Improvements on Leechability and Ease of Fight Once Learned (10)
A way to deal with the bluetooth hackers in o3 until DECA fixes the issue (5)
Improving Fame utility ( 2 ) (35)
The forge system was a problematic solution to bad RNG (Suggestions) (10)
Minor Exaltations ( 2 ) (21)
Character Folders (11)
Taverns and Mini-quests (More Low-Midlands QoL) (14)
Dynamic Items (Updated 6/26/21) ( 2 ) (23)
Potion Rack Fame Upgrades (12)
Crafting dungeon keys (7)
Add some true form of loot forgiveness ( 2 3 ) (42)
Improving the New Player Experience and making the game less grindy (8)
Break Bonus (In-game incentive for taking breaks) (8)
Make Rotmg a Non-MMO game[the idea of a new separate version of Rotmg which is not an mmo] ( 2 ) (26)
Trading center (3)
Why not have contents of bags shown without holding ctrl or hovering over it? (16)
Let us store SB Potions in the potion rack (10)