Sohei Katana Robe class WIP


#1

Arcane%20Blade%20Skin

Re worked ability Causes Weak To Enemy whilst Giving you + amount of Def and Att for less spd

Begginer%20Naginata
T0 Sparring Naginata
Status Effect: Deep Meditation 1s Def Att : +5 Spd Dex -5
Mp:50

Elvish%20Naginta
T1 Cirtine Naginata
Status Effect: Deep Meditation 1.5s Def Att +10 Spd - 10
Mp: 70
Topaz%20Naginata
T2 Topaz Naginata
Status Effect: Deep Meditation 2s Def Att +15 Spd -15
Mp: 85
Ruby%20Naginata
T3 Ruby Naginata
Status Effect: Deep Meditation 2.5s Def Att +20 Spd -20
Mp: 95
Sapphire%20Naginata
T4 Sapphire Naginata
Status Effect: Deep Meditation 3s Def Att +25 Spd -25
Mp: 108
Jade%20Naginata
T5 Jade Naginata
Status Effect: Deep Meditation 3.5s Def Att +25 Spd -25
Mp: 115
Ameythest%20Naginata
T6 Amethyst
Status Effect: Deep Meditation 4s Def Att +30 Spd -30
Mp: 130


#2

just realized the picture is too small idk how to blow it up …


#3


That should be better. I have always liked the idea of a katana robe class and think it would fit well as a 3rd katana class. GL on finishing!


#4

omg realized i didnt even finish the demo sprite ahh


#5

Dancer

i fixed just need to blow it up…


#6

Looks like mistic with katana


#7

kind of like how trickster looks like huntress with a knife?

Sprite needs some work but I love the concept of a katana robe too, a lot of possible names available for it too


#8

We need a new wand class. In my opinion anyway.


#9

Katana and robe?
Arcaneblade


#10

how did i not think of that before thats waaaay better.


#11

If we get one more katana, wand, bow, it’d finally balance the classes making for a total of 18 classes. (3 or 6 rows for OCD)


#12

i had that same idea the game would be better like that 3 of each weapon.


#13

Arcane%20Blade%20Skin

redid the skin, Opinons ?


#14

Bit better


#15

ideas for the abilities

t0 dusty veil
dv
30-40 damage
status effect
MP cost 50

t1 Forest Nymph veil
fv
50-60 damage
status
MP 70
t2 Red satin veil
rv
70-85 damage
Status
MP 85

t3 Sunfire veil
sfv
Damage 90-100
Status effect
MP 95

t4 Sapphire silk veil
sv
damage 105-115
Status effect:
MP 108

t5 endles night veil
etv
damage 125-`130
Status effect:
MP115

t6 Elven silk veil
Untitled
Damage 135-145
Status Effect:
MP 130

UT Veil of The Fountain Child
fcv
Damage 120-140
Status effect slow on enemy speedy on self for 2s
Mp 150

UT Veil of Vampiric Descent
vdv
Status effect Bleeding on self , Damaging 3s

UT Moldy Veil
rtnv
Status effect Sick on self, Expose for 3s

Should the tierd abilities be daze or another status effect leave ur opinions below please im not really sure what effect it should be.


#16

Vampiric MP cost 180
Moldy MP cost 160


#17

You could always make a new effect.

I wouldn’t decide ability stats before deciding what the ability will be. Arcane blade sounds like a damage dealing class though who says we can’t have another healer?


#18

I’ve done some research, and if you search up the Sohei you’ll find what I saw. From what I could understand they’re a group of Buddhist warrior monks who wore robes as well as armour. Also, supposedly their main weapon was the naginata, a sort of polearm (could make a good ability!), which according to https://en.m.wikipedia.org/wiki/Naginatajutsu , “During the Tokugawa period (1603–1868), the naginata was transformed into a symbol of status for female samurai, as well as being the primary means for a woman to defend her home while her husband was away at war. This period also saw the propagation of the naginata as a feminine art…” So I agree with your choice of a female katana robe wearing class, the idea was cool even without what I found out.
https://en.m.wikipedia.org/wiki/Naginata The naginata wikipedia page
https://en.m.wikipedia.org/wiki/SĹŤhei Sohei wikipedia page

If I got any of my facts wrong, I apologise, I’m half asleep :grin:


#19

you cant use the fact that the class has light skin to completely ruin the sprite when you make it transparentimage


#20

Hey Guys so I’m still lost on what ability the class should have i was thinking of doing bleeding on the class so it like slowly drains the health of an enemy for a short period of time or make the enemy unstable having their shots thrown all over the place