Welcome to the Arena of Atlantis, a new dungeon concept.
The first thing to start with is buffing the Oasis Giant and his minions.
HP: 40,000
DEF: 30
EXP: 80
Damage: 200
Properties: Pierces
Damage: 100
Damage: 60
Effect: Blind (4 sec)
Damage: 60
Effect: Quiet (5 sec)
HP: 400
DEF: 15
EXP: 30
Damage: 70
Effect: Quiet (3 sec)
HP: 450
DEF: 10
EXP: 30
Damage: 60
Effect: Confuse (2 sec)
HP: 800
DEF: 20
EXP: 50
Damage: 80
Effect: Blind (3 sec)
HP: 1200
DEF: 25
EXP: 60
Damage: 80
Effect: Weak (5 sec)
Arena of Atlantis
The Arena of Atlantis is a high-level dungeon where players must go through stages of fights like the Haunted Cemetery. However, the players have limited time before they suffocate from the water. Here are the stages:
- First Wave
- Water disappears, players get oxygen
- Room is submerged in water
- Second Wave
- Repeat
The oxygen bar takes 20 seconds to reach 0. Once it reaches 0, the players will receive 80 damage per second.
Coral Clump
Deadly ocean plants that are the ultimate bane to all explorers.
Stationary enemies that spray shots around themselves.
Damage: 40
Effect: Slow (3 sec)
Damage: 30
Effect: -20% oxygen
Killer Shark
Trained sharks domesticated by Atlantians to kill those unwanted.
Fast enemies that circle the room, shooting shotguns at a high rate of fire. Very deadly.
Damage: 60
Properties: Ignore Defense
Sea Sentry
Ocean guards trained to defend against aquatic attacks.
Stationary enemies that shoot paralyzing bubbles.
Damage: 50
Properties: Quiet (4 sec)
Sea Scout
Deadly enemies trained for patrolling and slaughering.
Fast enemies that constantly follow players while shooting spears.
Damage: 120
Properties: Ignores DEF, Pierces
Soldier of Atlantis
A loyal soldier that serves only Atlantis and its host.
Damage: 100
Effect: Slow (3 sec)
Guardian of Atlantis
A sworn protector of the Atlantis city and its host.
Damage: 120
Effect: Slow (3 sec)
Damage: 180
Effect: Stun (4 sec)
Kraken
Monsters of the sea that the Atlantians managed to tame centuries ago.
This is where the Coral Plants, Sea Sentries, and Killer Sharks will be located:
The outer circle line is the dungeon, the inner circle line is the Killer Shark’s movement path, the pink circles are the Coral Plants, and the blue circles are the Sea Sentries.
There are five waves in total, and after each wave, the enemies get buffed. Below are the numbers of enemies spawned:
Wave 1: 4 Coral Clumps, 4 Sea Sentries, No Killer Sharks, 2 Sea Scouts (+1 per 4 players in dungeon), 2 Soldiers (+1 per 6 players in dungeon)
Wave 2: 4 Coral Clumps, 4 Sea Sentries, 1 Killer Shark, 3 Sea Scouts (+1 per 4 players in dungeon), 3 Soldiers (+1 per 6 players in dungeon)
Wave 3: 4 Coral Clumps, 4 Sea Sentries, 2 Killer Sharks, 4 Sea Scouts (+1 per 4 players in dungeon), 4 Soldiers (+1 per 6 players in dungeon)
Wave 4: 4 Coral Clumps, 4 Sea Sentries, Host of Atlantis, 2 Creatures, 5 Guardians (+1 per 6 players in dungeon)
Host of Atlantis (Boss 1)
“Feel my wrath!”
“Drown in my waters!”
“Face my minions in dread!”
“A good show, but I must put an end to this nonsense.”
“NO! WHAT HAVE YOU DONE?”
“You have unleashed the Kraken! You have unleashed hell!”
Damage: 60
Effect: -30% oxygen
Damage: 120
Effect: Slow (4 sec)
Damage: 60
Effect: Slow (3 sec)
Damage: 200
Effect: Stun (4 sec)
Damage: 30
Effect: Quiet (4 sec)
Damage: 100
Properties: Ignores DEF, Pierces
Damage: 80
Properties: Ignores DEF
On death, spawns Kraken.
Kraken (Boss 2)
“FEEEAAAR MEEE!”
“DIIIEEE!”
“HISSS…”
Damage: 150
Effect: Slow (4 sec)
Properties: Pierces
Damage: 150
Effect: Blind (4 sec)
Properties: Pierces
Damage: 200
Effect: Stun (4 sec)
Damage: 100
Effect: Quiet (4 sec)
Damage: 80
Effect: Stun (3 sec)
Damage: 100
Effect: Stun (3 sec)
Damage: 120
Crossbow of Seas
An ancient ocean artifact long used by the protectors of Atlantis to fend against evil.
Tier: UT
Shots: 4
Damage: 35-45 (average: 40 / total: 160)
Range: 7 tiles
Rate of Fire: 140%
Projectile Speed: 100
Projectile Lifetime: 700
Special Properties: Shots Hit Multiple Targets, Wavy Shots
Stat Bonuses: +3 SPD, +3 WIS
Fame Bonus: 5%
Feed Power: 800
Water Silk Armor
A light pearl-adorned piece of armor that provides the user agility as well as healing with its aura of Atlantian enchantments.
Tier: UT
Stat Bonuses: +80 HP, +10 VIT, +8 SPD
Fame Bonus: 5%
Feed Power: 700
An interesting armor that, instead of giving DEF, provides 80 HP, 10 VIT (a very large sum), and 8 SPD (a crazy amount). Putting this on a character that requires immense SPD is a good idea as long as you’re confident in your dodging capabilities.
Atlantis Gauntlet
A sacred item of the Atlantian seas used by sworn guardians to protect the ocean citadels.
Tier: UT
Stat Bonuses: +8 DEF, +6 ATT, -4 SPD
Fame Bonus: 5%
Feed Power: 600
All of these drop from the Kraken.
So yeah, crappy stuff, I know. I’m working on three different dungeons on three separate docs and I still got bored so I just made this to pass the time.