Armor of Nil ()
This armor does not deflect projectiles like most materials known to man. It absorbs and engulfs them, sending them to a new plane of reality.
IDEA 1 Stats:
- Tier: UT
- Stat Bonus: +26 DEF, -2 SPD (reduced the speed penalty by 1)
- Special properties: Absorb: Every hit that would deal more than 25% of your max HP in one damage instance gets reduced by 50%. When this happens, you get +2 attack, defense and speed for 6 seconds. Stacks up to 3 times.
- Cooldown: 2 seconds
- Fame Bonus: same 7%
- Feed Power: same 1100
IDEA 2 Stats:
- Tier: UT
- Stat Bonus: +26 DEF, -2 SPD (reduced the speed penalty by 1 again)
- Special properties: Absorb: Every hit that would deal more than 25% of your max HP in one damage instance gets reduced by 50%. When this happens, you get a void stack. After reaching 3 void stacks, using your ability will reset your void stacks and deal 750 armor piercing damage to everything in radius 6.
- Cooldown: 2 seconds
- Fame Bonus: same 7%
- Feed Power: same 1100
READ_ME.txt:
The damaging procs are not the focal point of this armor, more like a little bonus. Main idea is Reducing the damage of bigger hits.
Why i posted this:
We all know Nil armor is a bit underwhelming for a white that can take more than 20 void to get.
The description makes it sound like it’s some bomb ass armor when in reality it’s shit.
The main idea was to make it absorb hits (like the description claims it does) over a certain treshold.
The stat bonus/void blast is just a bonus thing that i think would be cool, since the void armor probably releases energy when it absorbs projectiles (just how i see the item if it was realistic)
Pls give your thoughts on this, why it's OP/Bad and give suggestions.