Hello everybody,
I know most people already know that the Assassin requires a buff and this is one of many requests in the forum.
Back in the days 2010 they added the Assassin and through the decade nothing much changed with the Assassin out of more poisons for it to wield.
The problem is, that Assassin can not compete with any other classes really as other classes got a bigger variety, damage output or basically are more fun to play.
- Old Times
At the golden years of the Assassin they were described as the King of Wine Cellars, because it could throw a poison and be happy about almost every time guaranteed loot for not doing much. Yet in the modern days a Soulbound threshold exists and basically every class doing enough damage will have the same chance for loot like everyone else does. Meaning that there is no reason to take an Assassin to an WC, because someone like a Priest will anchieve the same loot aswell.
Compared to the Rogue and Trickster it was ment to be the best dagger dps class, but after the years the Assassin really did not receive the same treatment as them.
- Dagger Classes
While Rogue got cloaks increasing damage or monocle increasing damage by 15 ATT when invisible and Trickster with its decoys manipulating their enemies as they wish, able to attack them while they are distracted by the decoy, there aswell are Prisms that can cause an good ammount of damage. Yet Assassin only got poisons that cost expensive and do not deal as much damage, the only reason you would really take an Assassin is, when you would have a pogmur to armor break enemies from distance.
- Issues with buffing poison
The problem that Assassin did not receive any buffs with poison or insane damage is, because poison can damage the targed even after invurnability. Meaning when the poison would do too much damage alot of people could play Assassin and just all together throw alot of poisons, which could cause bosses to skip phases or to insta kill them. It is the reason the Void Katana got nerfed as an big ammount of players wielding a Void Katana could basically stack together to cause an incredible large damage caused to the boss which would aswell skip phases or even insta kill.
- How to buff Assassin
The best way to buff Assassin would be to increase the damage and lower the mp cost as the Assassin is very Mana hungry for a dagger class and for that make the poison not damage after the enemy or boss goes invurnable. Not able to insta kill them or skip phases it would prevent the class to do so.
Aswell as rework some poisons as the majority of them are similar and have no speciality out of the pogmur.
For example to make a poison inflict weakness against the enemy as there are in real life poisons that attack the nerf system to make you not able to defend yourself.
We do all hope that Assassin will receive as early as possible a buff, because the original purpose of the class does not fit in the modern day of RotMG.
If anyone got suggestions your freely can comment to this.