If you want to play with other people, just go to USWest or server hop until you find people. The game would die if it was cut down to 4 servers, due to this game’s reliance on discords and o3. Private o3s would be dead unless you want to wait 20 minutes for crashers to leave, and unused bazzars would hard to come by. Not to mention the fact that people rely on some of the nearby servers to even play with a stable connection.
You can argue that discords are bad, but there’s nothing you can do about it. They’re a part of the game. You cannot ignore them when talking about how to “fix” this game.
They’re not. More than 75% people are either server hopping in discords or in the realms in popular servers. There’s a reason nearly every realm that’s not about to close has less than 10 people in it.
It’s easy to say that reducing the amount of servers will help the game, but in what way would it benefit the game at all? It doesn’t take long for new players to find the servers tab and go to a crowded server, or server hop to find an active one.
They’re END GAME dungeons, they’re supposed to be hard to access.
Uhhhhh, no?? Only end game players should be able to regularly access these dungeons. It makes no sense to make o3s readily available to everyone who wants to try them. If that was the case, why is the o3 event not permanent? It needs to be gatekeeped to prevent it from getting watered down. What will happen if a new player does and completes o3s before any other exalt dungeon? They’re going to find everything else (besides shatters) boring as hell. There’s progression to this game, the same as nearly every other MMO out there.
If it was this easy it would have been done already. If it was this easy, then any game could become mainstream. There’s more to it than just advertising and “Contacting content creators”.