Hey everyone. The UT set bellow is for a new dungeon idea I’m working on called the Bloody Isle. All criticism and advice is welcome!
Just a quick note, I haven’t gotten around to making the lore descriptions quite yet.
###Bloodfire Staff
####Stats:
- Shots: 2
- Damage: 80-120 (100)
- Range: 5 + Vit/40
- Stat Bonuses: +3 Vit
###Bloodfire Cranium
####Stats:
- Mp Cost: 110
- Heal: 100
- Damage: 150
- Radius: 3.5 sqrs
- Special Properties: Scorches the earth for 4 seconds, dealing 70 damage per second to any enemies within 3.5 sqrs of the target area.
- Stat Bonuses: +2 Vit, +2 Dex
###Infernal Garnment
####Stats:
- Stat Bonuses: +12 Def, +4 Vit, +4 Dex, +2 Spd
- Special Properties: Grants Healing while standing on scorched earth.
###Combustive Fang
####Stats:
- Stat Bonuses: +5 Vit, +5 Dex, +5 Atk
- Special Properties: 25% chance to create a explosion in a 4.5 sqr area around the player when they take damage which deals 400 damage and scorches the earth for 2 seconds.
Edit: Robe now grants Healing while its wearer is standing on scorched earth, staff now has it range increased based on your Vit stat, clarified text on the Ring.