Druid, Nature’s Prophet
The druid lives one with nature, one with the wild, and everything. Oryx, however, is corruption. Both caring and ruthless, the druid fights Oryx with his sprouts of healing and pain.
Unlocked by: Level 20 Huntress and Priest
The Druid uses:
- Weapon: Wand
- Ability: Sprouts (details below)
- Armor: Robe
- Accessory: Ring
The green one is the Druid’s
Graph 2: to compare DPS of classes (pure weapon)
Ability - Sprouts of Life and Death
After pressing the ability key, the druid shall throw a sprout to the cursor. After landing, the sprout will generate an AoE with a range of 3 – 5 tiles which heals allies and damages foes. This ability is very similar to heal of a priest, but requires prediction to aim where you’re going to be when you need the heal. You will also gain a wis boost which should assist other classes (and yours), which acts like a HP boost from pally; it doesn’t stack, but it does increase duration. This class acts a lot on modifying stat parameters.
Upon pressing the ability key, a stationary projectile appears on top of the tile closest to the cursor
(Similar to a Void Blade projectile)
which lasts for 1.5 seconds (the duration of a throw) with light blue trap-like particles in a 3 tile range.
Illustration of Ability (Click to Open/ Click again to enlarge):
Throws like a huntress trap with an immediate explosion. Also heals like a priest’s heal from the “0 seconds duration trap.”
Healing is very strong in a priest as I think it is often used as an emergency button. This way, it’s not as strong, and I think it should allow for a higher DPS character to exist. I’m quite sure that damage and healing should be used in 2 different situations, but value maximizing should push people to try and hit enemies and be close at the same time. While this might sound counter-intuitive, the fact that it is a skill means that it will be used rarely, for example to clear mobs that are rushing towards you. Not to mention, it should help Melees naturally because you’re going to throw it to where melees are. The fact that where your sprout will land is marked by that marker is also quite useful for people who want to get some.
Noteworthy classes are priests and paladins which uses wis as skill modifiers. and Necros Deca pls
|Sprite||Name||Tier||MP Cost||Radius||AoE damage||Heal||Wis Buff||Duration||Stat Bonus|
|Brussel Sprouts||T0||50||2.5||100||if wis>40 (30+30*wis/40) else (60)||10||2.5 seconds|
|Wildflower Sprouts||T1||60||2.8||150||if wis>40 (35+35*wis/40) else (70)||13||3 seconds|
|Moonbell Sprouts||T2||70||3||200||if wis>40 (55+55*wis/40) else (110)||17||3.4 seconds|
|Witherwillow Sprouts||T3||85||3.3||275||if wis>40 (70+70*wis/40) else (140)||20||3.8 seconds|
|Sandlotus Sprouts||T4||100||3.8||330||if wis>40 (80+80*wis/40) else (160)||22||4.4 seconds|
|Mana Palm Sprouts||T5||120||4||400||if wis>40 (100+100*wis/40) else (200)||25||5 seconds|
|Lighthaven Herb Sprouts||T6||120||4||400||if wis>40 (100+100*wis/40) else (200)||25||5 seconds||+2 wis, +2 vit|
UT - Yggdrasil Husk
A small husk from the great tree of life. It seems to have great exorcising powers, as well as revitalizing effects.
dropped by: Large Ghost (The Ghost King’s buffed Ghost)
|Name||Tier||MP Cost||Radius 1||AoE damage 1||Heal 1||Def debuff||Radius 2||AoE damage 2||Heal 2||Stat Bonus|
|Yggdrasil Husk||UT||140||2||750||if wis>40 (125+125*wis/40) else (250)||if wis>40 (10*wis/40) else (10) for 4 seconds||5||250||if wis>40 (25+25*wis/40) else (50)||+20 HP|
UT - Elderberry Bushling
Extremely bitter berries, these berries are said to grow at the edge of the netherworld. The smell of its juices drive people angry.
dropped by: Red Demon
|Name||Tier||MP Cost||Radius||Dex Buff||Att Buff||Duration||Cooldown||Stat Bonus|
|Elderberry Bushling||UT||150||2.5||if wis>40 (10*wis/40) else (10)||if wis>40 (10*wis/40) else (10)||2 seconds||5 seconds|
A straight major buff to 2 ends of the offensive spectrum. It’s weaker than damaging or berserk, but it should prove powerful, especially in conjunction with said buffs. I have my doubts about this UT, but at least it shows the potentials for UTs of this class!
Author notes & update log
2017-06-07: Release Date. Holy Moley, that took waaaay too long. Constructing this post took like 5 hours at least. Well, I’m taking a break now. Thanks for reading up until here!
2017-06-07: Removed vit buff from Ygg Husk. Couldn’t fit that into the post…
2017-06-07: Added duration of wis buff and def debuff. Nerfed stat buff/debuff amount.
2017-06-07: nerfed Att buff from elderberry UT.
2017-06-07: Edited the illustration to make it clearer
2017-06-07: Reduced overall range of abilities
2017-06-07: Changed range -> Radius, credits to werbenja
2017-06-07: Changed Wis Modifiers, credits to werbenja
2017-06-08: Changed class unlock requirement, by popular voice to Huntress and Priest(credits to CandyShi and StuartCat). Fixed some writing error, changed default sprite.
2017-06-08: Changed sprite sizes for ability sprites. Boy, didn’t I think of that! credits to Werbenja and StuartCat!
2017-06-24: Reduced MP cost… huntress’ MP cost had just been reduced, so I reduced this one as well. Credits to Werbenja as well!
2017-07-09: Added abilities’ descriptions. THAT took a while to create.
2017-07-09: Updated the DPS table… Sorc got buffed real good
2017-09-11: Changed the Mana Palm Sprouts description and updated some sprites to have shadows, credits to Seelpit for the heads-up, and Shatters for editing the post when I can’t!