I finally got around to making this!
Thanks to @RMGNoob for helping with the Curse on Mystic.
Cursed is calculated after Exposed, confirmed
Seelpit
#1
Mynamerr
#3
so its
- base shot damage (dependant on att, weapon damage and maybe damaging)
- enemy def (inclusing armored, armor break and exposed)
- curse
?
Moobattle
#5
iirc, expose just increases damage by a flat 20 no matter what, so it’s more like
- Base shot damage (Weapon damage * (0.5 + (Att/50)))
- Enemy Def
- Expose (+20)
- Curse (*1.2)
Seelpit
#6
I do believe so.
To show more precisely, with actual numbers:
[2 (DmgModifier) * 111 (base damage)] - [20 (Construct DEF)] + [20 (Exposed effect)] = 222.
222 * 1.2 = 222 + 44.4 = 266.4, rounded down to 266.
system
#8
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