Need to make something clear:
Soulbound is so low that if you are paying the slightest bit of attention, you will get loot. Basically, this will only change the speed of dungeon clearing, not survivability or skill cap.
Personally, I think it’s easier to leech on ranged in most low-mid tier dungeons, so melee deserves high damage. However, this nerf probably won’t be as consequential as one might think. If you were getting soulbound before, you’ll get soulbound now.
That being said, Lost Halls are easier as a melee when you’re in a group because you can’t just stand off to the side where the enemies can’t hit you and spam your ability.
@JayNoonz I agree, basically all people here are better than the average player. Our feedback is biased. The average player probably has only done a few lost halls at most.