So for a long time I’ve been thinking about a dungeon idea based around greek mythology and Olympus. From what I’ve thought up. It would be one very large dungeon containing up to 14 bosses (starting out with somewhat easier bosses and progressing to ahrder ones so that players of different skill levels can participate. For example, Hermes, the first and easiest boss, would maybe be as hard as, say, a haunted cemetary boss, but Zeus, the last and hardest boss, would be shatters level or harder).
I also noticed that each God seems to have a very well fitting class counterpart so each boss would have a chance to drop a set for its designated class (bosses and classes below, in order of the way I would probably have them staged)
#1 Hermes (rogue set) drops speed potion
speed based boss, not many hit points and somewhat easy but very fast (easiest boss)
#2 Dionysis (assassin set) drops vitality potion
would have a lot of effects that hinder the attacking players, like drunk (obviously as he is the god of wine), confused, etc. Still would not be a hard boss though. Would have lower damage output but somewhat higher HP
#3 Apollo and Artemis (archer and huntress sets) drop dexterity potions
The only boss room with two gods in it. I was planning it would be like tombs, where both can be activated or one can be fought at a time, but deca would decide that. These are the hunter gods so they would have a lot of long range shots so hard for melee (probably) but lower HP (these gods are still pretty easy)
#4 Aphrodite (trickster set) drops vitality
Probably similar to dionysis, with lots of effects but not too hard yet
#5 Hera (mystic set) drops wisdom
Getting to harder bosses. Hera is the wife of Zeus, therefore wields a lot of authority, but is still not as powerful as many gods.
#6 Hephastus (knight set) drops defense
The god of fire and blacksmiths, Hephastus will be a very high HP high def boss.
#7 Athena (paladin set) drops wisdom
Very clever boss with many minions and tactics.
#8 Ares (warrior set) drops attack
Very high damage boss with a lot of hp (lower range shots most likely, to let melees help the ranged classes out with this hard boss)
#9 Poseidon (wizard set) drops mana
The first of the Big Three gods. Poseidon is the only boss I have sprited so far (the sprite is not completely original as I suck at monster sprites, but it isnt a complete copy of the other persons)
#10 Hades (necromancer set) drops attack and defense
The god of death. A very dark boss with effects like sick and bleeding and much damage at his disposal.
#11 Zeus (sorcerer set) drops life
The final and hardest boss.
Seeing above that unfortunately the priest and ninja are skipped (there were no major gods for them) I was thinking either there would be 2 hidden treasure rooms for them or they would drop from minions. (or they could just not exist, although it would be much better if it included all classes, I think)
I will add more as I make more. (If this does get popular, I don’t think I can make all of this, so if anyone wants to take a hand and help by making sprites or ideas or anything for this, feel free to.