Element Relics


#1

Relics Spawns :
1 Relic spawns 7 sqrs next to killed boss.
Nature Relic / Ocean Relic | Agonized Titan
Fire Relic / Stone Relic | Marble Colossus, Don’t need to be killed to open The Void
Ancient Relic / Lunar Relic | Void Entity
Relics will spawn and becomes invulnerable [If not killed under 10 seconds]:
Nature / Ocean : Follower of Basaran x2 , Follower of Phaedra x2.
Fire / Stone : Crusades Shipwright 4x.
Ancient Relic / Lunar Relic : Void Shades x4 , Greater Void Shade x1
When minions are killed Relic HP resets and becomes vulnerable again but no minions will be spawned again
Relics items : Elemental Appearance | Debuff Immunity Rings

Relics

Stone%20Relic

Stone Relic

Immune to every debuff
Counts towards god kills.
HP : 10000 , +40% every player .
DEF : 60
EXP : 5000
Does not attack.
Drops :

  • Potion of Defense , Guaranteed, Blue Bag

  • Stone Appearance , White Bag 1/220

Lunar%20Relic

Lunar Relic

Immune to every debuff
Counts toward god kills.
HP : 10000 , +40% every player .
DEF : 60
EXP : 5000
Does not attack.
Drops :

  • Potion of Mana , 1/2 chance , Blue Bag

  • Lunar Appearance , White Bag 1/220

Ancient%20Relic

Ancient Relic

Immune to every debuff
Counts towards god kills.
HP : 10000 , +40% every player .
DEF : 60
EXP : 5000
Does not attack.
Drops :

  • Potion of Life , 1/4 chance, Blue Bag

  • Ancient Appearance , White Bag 1/220

Fire%20Relic

Fire Relic

Immune to every debuff
Counts towards god kills.
HP : 10000 , +40% every player .
DEF : 60
EXP : 5000
Does not attack.
Drops :

  • Potion of Attack , Guaranteed , Blue Bag

  • Fire Appearance , White Bag 1/220

Ocean%20Relic

Ocean Relic

Immune to every debuff
Counts towards god kills.
HP : 10000 , +40% every player .
DEF : 60
EXP : 5000
Does not attack.
Drops :

  • Potion of Speed , Guaranteed , Blue Bag

  • Ocean Appearance , White Bag 1/220

Nature%20Relic

Nature Relic

Immune to every debuff
Counts towards god kills.
HP : 10000 , +40% every player .
DEF : 60
EXP : 5000
Does not attack.
Drops :

  • Potion of Vitality , Guaranteed , Blue Bag

  • Nature Appearance , White Bag 1/220


#2

Yea sure. They’re fine.


#3

I dont know why you’d make any additions to Lost Halls. That dungeon is fine as is. Your post is confusing and you barely detail out what these things are suppose to be. The sprites for these aren’t 16x16 and look really weird with the transparent shading.


#4

I’m either brain dead, or that you post is unclear.
What is the point of these relics?
Is it like, you have to destroy them during the boss fight, risking your life for rewards? Or do they just spawn enemies.


#5

Indeed.
After boss fight tho.


#6

How is it a risk then?


#7

So it’s similar in idea to a chest, then?


#8

If you don’t kill it fast enough it will spawn minions.

Yes.


#9

What’s even the point of this. Having things spawn after a boss dies is just pretty dumb.


#10

you should also make it stasis proof.

Also, those sprites… look really bad with that outline thing…


#11

Deca should make everything stasis-proof ngl


#12

You should make the ones for higher tiered bosses have higher tiered armor


#13

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