#Elemental
##Equipment slots
- Wand
- Emblem
- Robe
- Ring
##Initial Stats
- HP 100
- Mp 100
- Att 15
- Def 0
- Spd 10
- Dex 15
- Vit 8
- Wis 12
##Gain Per Level - HP 10 to 20
- Mp 5 to 15
- Att 1 to 3
- Def 0
- Spd 1 to 2
- Dex 1 to 3
- Vit 0 to 1
- Wis 1 to 2
##Base Stat Cap - HP 600
- Mp 370
- Att 75
- Def 25
- Spd 55
- Dex 70
- Vit 50
- Wis 50
#Emblems:
###Empty Emblem
####Stats:
- Tier: 0
- MP Cost: 65
- Cooldown: 3.5 sec
- Effect: Spawn 1 Element
###Element
####Stats: - Hp 110
- Damage 30-50
- Shots: 1
- Range 3.5
- Shot/Sec: 1 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 3s
###Wind Emblem
####Stats: - Tier: 1
- MP Cost: 70
- Cooldown: 4 sec
- Effect: Spawn 1 Element
###Element
####Stats: - Hp 130
- Damage 50-60
- Shots: 1
- Range 3.5
- Shot/Sec: 1 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 3.5
###Water Emblem
####Stats: - Tier: 2
- MP Cost: 75
- Cooldown: 4.5 sec
- Effect: Spawn 1 Element
###Element
####Stats: - Hp 150
- Damage 60-75
- Shots: 1
- Range 3.5
- Shot/Sec: 1 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 4sec
###Ground Emblem
####Stats: - Tier: 3
- MP Cost: 80
- Cooldown: 5 sec
- Effect: Spawn 1 Element
###Element
####Stats: - Hp 150
- Damage 45-55
- Shots: 2
- Range 4
- Shot/Sec: 2 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 4.5sec
###Fire Emblem
####Stats: - Tier: 4
- MP Cost: 85
- Cooldown: 5.5 sec
- Effect: Spawn 2 Element
###Element
####Stats: - Hp 150
- Damage 60-65
- Shots: 2
- Range 4
- Shot/Sec: 2 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 4.5sec
###Electric Emblem
####Stats: - Tier: 5
- MP Cost: 90
- Cooldown: 5.5 sec
- Effect: Spawn 2 Element
###Element
####Stats: - Hp 175
- Damage 66-76
- Shots: 2
- Range 4
- Shot/Sec: 2 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 4.5sec
###Magma Emblem
####Stats: - Tier: 6
- MP Cost: 90
- Cooldown: 5.5 sec
- Effect: Spawn 2 Element
- Stat Bonus: +5 Spd +20 HP
###Element
####Stats: - Hp 200
- Damage 70-88
- Shots: 2
- Range 4.5
- Shot/Sec: 2 per 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 5sec
###Iron Emblem
####Stats: - Tier: UT
- MP Cost: 100
- Cooldown: 6.5 sec
- Effect: Spawn 1 Element
- Stat Bonus: +2 Att
- Feed Power: 1000
- Fame Bonus: 2%
###Drop from: - Ivory Wyvern
###Element
####Stats: - Hp 600
- Shots: 1
- Effect: Armored When Element is alive
- Effect: Circles around the player
- Lifetime: 6sec
###Balance Emblem
####Stats:
- Tier: UT
- MP Cost: 125
- Cooldown: 7 sec
- Effect: Spawn 1 Dark Element
- Effect: Spawn 1 White Element
- Feed Power: 700
- Fame Bonus: 3%
###Drop from: - Jade and Garnet Statues
###Dark Element
####Stats: - Hp 170
- Shots: 1
- Range 3.5
- Shot/Sec: 1 per 1sec
- Damage: 100-110 Bleeding 1sec
- Effect: Circles around the player, shoots to monsters
- Lifetime: 6sec
###White Element
####Stats: - Hp 250
- Shots: 1
- Damage: 20-50
- Range 5
- Shot/Sec: 1 per 1sec
- Effect: Healing When Element is alive
- Effect: Circles around the player, shoots to monsters
- Lifetime: 6sec