Disclaimer: The concept for this game was based off of one from another forum
Rules
Items
Round Modifiers
Mercenaries
Twists
Arenas
EXP System
Combatant EXP
Combatant Participation
Changelog
10/4/21 (v4)
- Rewrote rules
- Added the following mechanics: Mercenaries, Whispering, Chests/Mimics
- Added the following Mercenaries: Hooded Figure, Jim The Moral Support Man, Oracle, Phantom, Reanimator and Thermitus
- Added the following items: Flamethrower, Explosive Drone, Radiant Locket and Stimpack. Radiant Locket and Stimpack were based off Item ideas from Platformz
- Added the Round Modifier: ‘None’. This was based off a Round Modifier idea from Xaklor.
- Added the Twist: Bounties. This was based off a Twist idea from NyanGamer.
- Removed the item: Jim, Moral Support Man
- Removed the Round Modifier: Whispering
- Removed the following Arenas: Volcano, Twilight Forest
- Reworked the following items: Longsword, Pickpocket. The Longsword rework was based off an idea from Platformz.
- Reworked the following Twist: Bow And Arrow
- Modified the description of the item: Crystal Nova
- Combatants now start games with full health and 3 coins
- The health cap now no longer lowers every 10 rounds
- Coins are now rewarded for each point of damage dealt
- The place where dead combatants are sent is now specified as the graveyard
- Items are no longer marked up/marked down twice in a row
- Removed team items
- Nerfed fireworks
10/12/20 (v3.3)
- Added version numbers
- Added an EXP system
21/9/20 (v3.2)
- Round display was revamped again, again
- The Status Effect: Refraction was added, this appears on the Arena: Rainbow
- Added the following items: Empathetic Bond, Mouse Puppeteer, Magnetic Personality, Jim: Moral Support Man and Forced Agreement. Empathetic Bond and Mouse Puppeteer were based off item ideas from Platformz, Magnetic Personality was based off an item idea from Xaklor and Jim: Moral Support Man and Forced Agreement were based off item ideas from Nameness
- Added the following arenas: Greed Island, Twilight Forest and Crypt. Greed Island was based off an Arena idea from Demonseye and Twilight Forest and Crypt were based off Arena ideas from Platformz
- Removed the twist: Team Battle, this has been replaced with a new mechanic called Formations
- Added the following Formations: Solo, Duos, Trios and Teams
- The following items had their descriptions corrected: Fluorescent Orb and Shield Bash
- The following Status Effects had their descriptions corrected: Idle
- The following Round Modifiers had their descriptions corrected: Life Leech
- The time to submit actions for rounds was increased from 24 to 48 hours
- The Round Display on Discord will now be a lot more minimal, as it takes too much time to run the game on both platforms to too little benefit
- Removed item sprites, to be revamped later
- Added death quotes
- Fireworks was buffed
2/8/20 (v3.1)
- First post was cleaned up, thanks to the word limit
- Round display was revamped again
- Added the following item: Duplicator
- Added the following Twist: Team Battle
- Renamed the Action: Buy to Purchase
- King Crimson now hides even more than before
- Metabolic Boost can now be removed from combatants
- The following items had their descriptions corrected: Blood Oath, Disarm, Metabolic Boost
- Combatants may now choose to be tagged when a round begins, combatants in the Discord server will now always be pinged via the combatant role
- Fireworks was nerfed
3/7/20 (v3.0)
- Round display was revamped
- Added the following items: Flame Barrier, Temporal Deathfield and Sledgehammer. Temporal Deathfield was based off an item idea from LudwiGa and Sledgehammer was based off an item idea from Nameness
- Added a new mechanic called Arenas, along with the following Arenas: Colosseum, Volcano, Rainbow, Mausoleum and Cursed Sanctuary. Cursed Sanctuary was based off of a Twist idea from ItsLALM
- Added a new Round Modifier: Life Leech
- Added a new Action: Speak
- Removed the Twist: Phantoms
- Removed the Round Modifier: Discount Shopping, this is replaced by a new markup and markdown system
- Block can be now used to block attacks against other combatants
- Coins are now received for breaking shields
- Items can no longer be in the shop if they have already been in the shop for the past 3 games in a row. An item that has been in for 3 games in a row will have to wait a game
- Metabolic Boost can now be used on other combatants
- Fireworks was nerfed
15/6/20 (v2.1.1)
- Fixed an issue where Twitchystr’s name would be spelt wrong
8/6/20 (v2.1)
- Added item sprites for some of the items, the rest to be added later. They don’t do much, but they’re there
- Updated the descriptions for Memory Reset and Plague Bomb
- Changed Mirror Magic’s name to Magic Mirror
4/6/20 (v2.0)
- Added the Shop, along with the following items: Longsword, Pickpocket, Shield Bash, Throwing Knives, Void Pendant, Crystal Nova, Sticky Net, Plague Bomb, Friendship Bracelet, Mirror Magic, Fireworks, Tome Of Greed, Blood Oath, Memory Reset, Intention Swap, Stance Change, Disarm, Post-Mortem Sword, Metabolic Boost, Hologram Machine, King Crimson and Safety Recall. Throwing Knives, Void Pendant, Crystal Nova, Sticky Net and Fireworks were based off of item ideas from Platformz
- Added the following Round Modifiers: Double Coins, Whispering, Thieves, The Rich Get Richer, Gambling and Discount Shopping. Whispering was based off of an idea from HorusKane
- Added the following Twists: Bow And Arrow, Phantoms and Combatant Modifier. Phantoms was based off of an idea from Nameness
- Increased the max health to 5 and the starting health to 4
- Removed the kill counter and the assist counter during the game, it will still be present in the aftermath
- Added the following actions: Pick Up and Steal
- Increased the minimum combatant amount to 10 and the maximum combatant amount to 20
- The max health will now decrease by 1 every 10 rounds, any combatant at the previous health max will be lowered to the new health max
Game History
Note: Round names usually describe the previous round
Game 0: First Blood (24/5/20-4/6/20)
Combatants
- Nameness
- Wilhuff
- GammaGamer
- Twitchystr
- HorusKane
- Glawi
- Shadowfax
- Platformz
- Demonseye
- Orsome
- Bluford
New: Bluford, Demonseye, GammaGamer, Glawi, HorusKane, Nameness, Orsome, Platformz, Shadowfax, Twitchystr, Wilhuff
Introduction
Round 1: It Begins
Round 2: It Progresses
Round 3: To Pay Respects
Round 4: Counterfool
Round 5: 3 Stab Wounds
Round 6: Self-Roasted
Round 7: Shield Broken
Round 8: Slow Ride
Round 9: High Stakes
Round 10: Anything Can Happen
Round 11: Who Will Be Vored First?
Aftermath
Game 1: Roots Of Pandemonium (8/6/20-3/7/20)
Combatants
- Rabcord
- Bluford
- Orsome
- Nameness
- Demonseye
- NyanGamer
- EddyOrk
- HorusKane
- CandyShi
- ItsLALM
- Twitchstyr
- GammaGamer
- TROLLDLLR
New: CandyShi, EddyOrk, ItsLALM, NyanGamer, Rabcord, TROLLDLLR
Returning: Bluford, Demonseye, GammaGamer, HorusKane, Nameness, Orsome, Twitchystr
Introduction
Round 1: It Begins (Again)
Round 2: Slown’t Roast
Round 3: Fish Gaming Wednesday
Round 4: The Swing Of Things
Round 5: Horus Stopped The Fun
Round 6: Healing Party
Round 7: Reasonably But Unnecessarily Paranoid
Round 8: Safety Dance
Round 9: The Dance Of Eternity
Round 10: Gaining Speed
Round 11: One Step Forward, Two Steps Backward
Round 12: Two Steps Forward, One Step Backwards
Round 13: Y’All Have A Sword For A Reason
Round 14: …And Back To Healing
Round 15: Drifting Close To Death
Round 16: Fried In The Pan
Round 17: Reasonably But Unnecessarily Paranoid II: Electric Blockaloo
Round 18: One Very Interesting Setup
Round 19: Checks Watch
Round 20: Bold Moves, Mostly
Round 21: That’s A Lot Of Rounds
Round 22: STOP
Round 23: What Do I Even Name These Anymore? Maybe I’ll Keep Naming Them After Song Titles, How About You Idiot By Toby Fox From The Hit Video Game Undertale?
Round 24: That Last Round Title Definitely Wasn’t Throwing Shade
Round 25: Hunger
Round 26:
Round 27: I Had A Really Good Title For This Round But I Can’t Remember It Now
Round 28: The Beginning Of The End (Finally)
Round 29: Are We There Yet?
Round 30: It’s Round 30!
Round 31: ok
Round 32: Why Am I Sticky?
Round 33: Phantom Saviour
Round 34: Is It All Over?
Aftermath
Game 2: P2W Heals (6/7/20-27/7/20)
Combatants
- Demonseye
- Orsome
- Platformz
- Gidey
- Mynamerr
- LudwiGa
- Rabcord
- Twitchystr
- Maddymoon
- XBookwyrmX
- CandyShi
- ItsLALM
- PiiNeS
- Nameness
- NyanGamer
New: Gidey, LudwiGa, Maddymoon, Mynamerr, PiiNeS, XBookwyrmX
Returning: CandyShi, Demonseye, ItsLALM, Nameness, NyanGamer, Orsome, Platformz, Rabcord, Twitchystr
Introduction
Round 1: This Seems Different
Round 2: Rabcord Got That Dough
Round 3: Whispering Gang?
Round 4: Why Is There No Whispering
Round 5: I Am Awaiting The Roast Duck
Round 6: Feels Like Black Friday (But Not Really Because I’m Australian)
Round 7: Oh, That’s A Thing
Round 8: There’s The Defensive Round
Round 9: Gambling Is Bad, Kids
Round 10: Time Skip Shenanigans
Round 11: The Healthy & The ‘Oh Heck, I’m About To Die’
Round 12: Drugs Are Also Bad, Kids
Round 13: Where Did All The Combatants Go?
Round 14: Gambling & Dying
Round 15: Who Killed CandyShi?
Round 16: Nearly Dead Duo
Round 17: The Slog
Round 18: Time Spent Thinking Is Time Spent Wasting
Round 19: Decisions, Decisions
Round 20: Oh, These Are The Finalists
Round 21: Interesting
Round 22: That Was Funny
Round 23: Gotta Go Fast
Round 24: Mutual Shield Break
Round 25: Another Chance
Aftermath
Game 3: The Firmament Of Draconis (10/8/20-18/9/20)
Combatants
- Demonseye
- Twitchystr
- Platformz
- XBookwyrmX
- Nameness
- Mynamerr
- Rabcord
- Gidey
- Maddymoon
- ItsLALM
- CandyShi
- NyanGamer
- Orsome
- PiiNeS
- TROLLDLLR
- LudwiGa
Returning: CandyShi, Demonseye, Gidey, ItsLALM, LudwiGa, Maddymoon, Mynamerr, Nameness, NyanGamer, Orsome, PiiNeS, Platformz, Rabcord, TROLLDLLR, Twitchystr, XBookwyrmX
Introduction
Round 1: This Seems Different (Again)
Round 2: But Aren’t Rainbows Gay?
Round 3: The Trainwreck (Gets Back On The Rails)
Round 4: Death By Teamwork
Round 5: A Comedy Of Errors
Round 6: Well
Round 7: Life’s Too Short To Heal
Round 8: I Thought I Was Alive?
Round 9: Shield Broken II
Round 10: Asserting Dominance
Round 11: Kill The Poor
Round 12: A Rough Spot
Round 13: Frustratingly Uneventful
Round 14: Round 14
Round 15: Oops
Round 16: Welcome Back, Friend!
Round 17: A Minor Setback
Aftermath
Game 4: Partners In Crime (29/11/20-22/12/20)
Combatants
- Demonseye
- Gidey
- Nameness
- Rabcord
- Twitchystr
- XBookwyrmX
- Orsome
- NyanGamer
- Dbiz
- Maddymoon
New: Dbiz
Returning: Demonseye, Gidey, Maddymoon, Nameness, NyanGamer, Orsome, Rabcord, Twitchystr, XBookwyrmX
Introduction
Round 1: Hell, It’s About Time
Round 2: The Trees Are Speaking!
Round 3: It’s Shooting Time!
Round 4: Oh, No Shooting?
Round 5: Yay, Shooting!
Round 6: 1 Down, 4 To Go
Round 7: Arrows Fly
Round 8: Sudden Aggression
Round 9: The Brink
Round 10: The Arrival
Round 11: What Do You Mean I Can’t See What Happened?
Aftermath
Current Game:
Money, Money, Money
Round Modifiers - Every 2nd Round
Twist - Bounties
Arena - Greed Island
Formation - Trios
Shop Items
- Fireworks
- Flamethrower
- Sledgehammer
- Crystal Nova
- Sticky Net
- Void Pendant
- Metabolic Boost
- Safety Recall
- Plague Bomb
- Stance Change
- Duplicator
- Radiant Locket
Combatants
- NyanGamer
- XBookwyrmX
- Rabcord
- Dbiz
- Nameness
- Demonseye
- Poloprock
- Platformz
Discord Link: https://discord.gg/pxVt45Z
Special Thanks:
Demonseye - Creator of the Gladiator banner
The Combatants - For Participating In The Game