spits tea WHAT
Gladiator (v4) | Game 5 | Sign-Up Phase
wait, that was an accident? I thoughtthat was some amazing cumulation of teamwork or something⌠ah, its difficult to tell since you cant tell whose working together against whoâŚ
No we killed demonseye on purpose
Plat was just super sure of a counter for some reason
Look, I just had a gut feeling but I went with it anyway. We were saving up for the ultimate mirror attack.
Gambling is active
Team 1:
Team 1 attempts to purchase Soul Saviour but is stopped by Carl due to demand for the item
Team 4:
Team 4 attempts to purchase Soul Saviour but is stopped by Carl due to demand for the item
Twitchystr:
Twitchystr attacks Rabcord (+1 Coin)
Twitchystr blocks but no one attacks
Platformz:
Platformz purchases Magic Mirror (-2 Coins)
Platformz tries to attack the blocking Rabcord, shattering their shield (+1 Coin)
Platformz blocks for Nameness but no one attacks them
Nameness:
Nameness uses Blood Oath on TROLLDLLR, bringing them back to the battlefield (-1 Health)
Nameness attacks Rabcord (+1 Coin)
Rabcord:
Rabcord attempts to heal but is rudely interrupted
Rabcord blocks
Platformz tries to attack the blocking Rabcord, shattering their shield (-Shield)
Twitchystr attacks Rabcord (-1 Health)
Nameness attacks Rabcord (-1 Health)
Orsome:
Orsome successfully heals (+1 Health)
Orsome successfully repairs (+Shield)
[Twitchystr] 2/4 Health
Inventory: 4 coins, Sticky Net
Status Effects: None
[Platformz] 3/3 Health
Inventory: 1 coin, Void Pendant, Friendship Bracelet, Magic Mirror
Status Effects: None
[Nameness] 2/4 Health
Inventory: 8 coins, Fireworks, Hologram Machine, Pickpocket
Status Effects: None
[Rabcord] 1/4 Health
Inventory: 3 coins
Status Effects:
Shield Broken (Lasts Indefinitely)
âOh no, itâs all broken and on the floorâŚâ
This combatant is unable to block
[Orsome] 2/4 Health
Inventory: 1 coin
Status Effects: None
[TROLLDLLR] 1/4 Health
Inventory: Empty
Status Effects: None
[Demonseye] 0/4 Health
Team 2
7th
Killed by Platformz
[XBookwyrmX] 0/4 Health
Team 1
9th/8th
Killed by the avatar
[NyanGamer] 0/4 Health
Cleaned
9th/8th
Killed by Rabcord
[Mynamerr] 0/4 Health
Team 1
10th
Killed by Mynamerr
[Gidey] 0/5 Health
Team 3
11th
Killed by Platformz
[PiiNeS] 0/5 Health
Team 1
12th
Killed by the avatar
[CandyShi] 0/5 Health
Team 2
13th
Swapped with Demonseye
[ItsLALM] 0/5 Health
Team 3
14th
Killed by the avatar
[LudwiGa] 0/5 Health
Team 2
15th
Killed by LudwiGa
[Maddymoon] 0/5 Health
Team 3
16th
Killed by the avatar
Team 1 - Red Team
Inventory: Empty
Members:
PiiNeS
Mynamerr
XBookwyrmX
???
Team 2 - Blue Team
Inventory: Empty
Members:
Demonseye
LudwiGa
CandyShi
???
Team 3 - Green Team
Inventory: Empty
Members:
Maddymoon
ItsLALM
Gidey
???
Team 4 - Yellow Team
Inventory: Empty
Members:
TROLLDLLR
???
???
???
âOh hey, an entire team is alive.â
Shop
Current Markup: Hologram Machine
Current Markdown: Longsword
[Longsword]
[Void Pendant]
[Sticky Net]
[Friendship Bracelet]
][Magic Mirror]
[Blood Oath]
[Hologram Machine]
[Sledgehammer]
[Pickpocket]
[Fireworks]
Team Shop
[Cleaning Product]
[Soul Saviour]
[Shield Throw]
[Fluorescent Orb]
Shop Items
Longsword: Attack two different targets at once, however if either target counters or blocks then attack will fail both times. Damage is dealt for each counter
Void Pendant: Heals 2 health but lowers max health cap by 1 upon use, cannot be interrupted but can still be damaged
Sticky Net: Stops target from using attack or heal this round and next round. If countered, applies to self
Friendship Bracelet: Heals self and another combatant. If either are attacked then both are damaged and the heal is cancelled. Cannot heal above max health, damages blocking combatants
Magic Mirror: Select a target, any attacks towards self will be directed towards that combatant. If target counters then directed damage will be inflicted against self. If nobody attacks, deals 1 damage to self
Blood Oath: Revive a dead combatant at the cost of 1 health. Dead combatants are revived at 1 health and cannot be revived more than once. The revive will fail if attacked. Cannot revive combatants killed by the avatar. Combatants are revived with an empty inventory, no status effects and an unbroken shield, regardless of what happened before
Hologram Machine: Swap actions visually between as many targets as desired for the current round, this itemâs use is not announced and will stay in the combatants inventory until another combatant buys it. Any attempt to pickpocket an already used hologram machine will fail. This item will always appear in stock in the shop but is unable to be purchased if the current holder has not yet used it
Sledgehammer: If target counters or blocks, deals 1 damage and disarms upon counter or breaks shield upon block. If target does anything else, nothing happens
Pickpocket: Steal an item from another combatant, cannot be blocked or countered. Nothing happens if targeted item is used during the same turn
Fireworks: Puts on a light show upon death. Forces the avatars to comment on it
Team Shop Items
Cleaning Product: Select a target, upon death that combatantâs team will not be revealed. It is announced when this item is used, but not who it was used on
Soul Saviour: This item is used when a member of the team holding it would take enough damage from combatants to die, the target is made invulnerable and has their health set to 1. The Soul Saviour cannot work on a combatant more than once in a game. If more than one combatant from a team would die then the Soul Saviour would be used on the combatant that took the least damage. In the event in a tie for damage, the Soul Saviour will randomly decide. It is announced when the Soul Saviour is used
Shield Throw: Select a target, that target receives the userâs shield. This let the target block extra attacks depending on how many shields they have. The leaves the user shield-less until another combatant uses it on them
Fluorescent Orb: Select a target, it is then announced in the teamâs respective chat what team that combatant belongs to
Current Round Modifier: Gambling
Next Round Modifier: Whispering
Round Modifiers: Every Round
Twist: Team Battle
Arena: Rainbow
You all have 48 hours to submit your turns
Whispering is active
Team 1:
Team 1 attempts to purchase Soul Saviour but is stopped by Carl due to demand for the item
Team 4:
Team 4 attempts to purchase Soul Saviour but is stopped by Carl due to demand for the item
Twitchystr:
Twitchystr attempts to heal but interrupts themselves
Twitchystr tries to use Sticky Net on the countering Orsome, trapping themselves
Platformz:
Platformz tries to attack the countering Orsome, hurting themselves (-1 Health)
Platformz blocks for TROLLDLLR but no one attacks them
Nameness:
Nameness purchases Sledgehammer (-3 Coins)
Nameness successfully heals (+1 Health)
Nameness blocks but no one attacks
Rabcord:
Rabcord purchases Blood Oath (-3 Coins)
Rabcord attempts to heal but interrupts themselves
Rabcord counters but no one attacks, killing themselves (-1 Health)
Rabcord is revealed to have belonged to Team 1
Orsome:
Twitchystr tries to use Sticky Net on the countering Orsome, trapping themselves
Orsome successfully heals (+1 Health)
Orsome counters
Platformz tries to attack the countering Orsome, hurting themselves (+1 Coin)
TROLLDLLR:
TROLLDLLR successfully heals (+1 Health)
TROLLDLLR blocks but no one attacks
Gambling Guesses:
Twitchystr - Platformz attacks (+1 Coin)
Platformz - Nameness blocks (+1 Coin)
Nameness - Platformz attacks (+1 Coin)
Rabcord - Platformz attacks (Dead)
Orsome - Platformz attacks (+1 Coin)
TROLLDLLR - Platformz attacks (+1 Coin)
âUnsurprisingly, the two last teams have landed themselves in this situation.â Comments the middle avatar.
âWell, that was boringly predictable.â Says the left avatar.
[Twitchystr] 2/4 Health
Inventory: 5 coins
Status Effects:
Sticky Net (Lasts Until Round 18)
âIâve been sticked.â
This combatant is unable to attack or heal
[Platformz] 2/3 Health
Inventory: 2 coins, Void Pendant, Friendship Bracelet, Magic Mirror
Status Effects: None
[Nameness] 3/4 Health
Inventory: 6 coins, Fireworks, Hologram Machine, Pickpocket, Sledgehammer
Status Effects: None
[Orsome] 3/4 Health
Inventory: 3 coins
Status Effects: None
[TROLLDLLR] 2/4 Health
Inventory: 1 coin
Status Effects: None
[Rabcord] 0/4 Health
Team 1
6th
Killed by Rabcord
[Demonseye] 0/4 Health
Team 2
7th
Killed by Platformz
[XBookwyrmX] 0/4 Health
Team 1
9th/8th
Killed by the avatar
[NyanGamer] 0/4 Health
Cleaned
9th/8th
Killed by Rabcord
[Mynamerr] 0/4 Health
Team 1
10th
Killed by Mynamerr
[Gidey] 0/5 Health
Team 3
11th
Killed by Platformz
[PiiNeS] 0/5 Health
Team 1
12th
Killed by the avatar
[CandyShi] 0/5 Health
Team 2
13th
Swapped with Demonseye
[ItsLALM] 0/5 Health
Team 3
14th
Killed by the avatar
[LudwiGa] 0/5 Health
Team 2
15th
Killed by LudwiGa
[Maddymoon] 0/5 Health
Team 3
16th
Killed by the avatar
Team 1 - Red Team
Defeated
Members:
PiiNeS (12th)
Mynamerr (10th)
XBookwyrmX (9th/8th)
Rabcord (6th)
Team 2 - Blue Team
Inventory: Empty
Members:
Demonseye
LudwiGa
CandyShi
???
Team 3 - Green Team
Inventory: Empty
Members:
Maddymoon
ItsLALM
Gidey
???
Team 4 - Yellow Team
Inventory: Empty
Members:
TROLLDLLR
???
???
???
âOh boy, Iâm smelling roast duck again!â
Shop
Current Markup: Hologram Machine
Current Markdown: Longsword
[Longsword]
[Void Pendant]
[Sticky Net]
[Friendship Bracelet]
][Magic Mirror]
[Blood Oath]
[Hologram Machine]
[Sledgehammer]
[Pickpocket]
[Fireworks]
Team Shop
[Cleaning Product]
[Soul Saviour]
[Shield Throw]
[Fluorescent Orb]
Shop Items
Longsword: Attack two different targets at once, however if either target counters or blocks then attack will fail both times. Damage is dealt for each counter
Void Pendant: Heals 2 health but lowers max health cap by 1 upon use, cannot be interrupted but can still be damaged
Sticky Net: Stops target from using attack or heal this round and next round. If countered, applies to self
Friendship Bracelet: Heals self and another combatant. If either are attacked then both are damaged and the heal is cancelled. Cannot heal above max health, damages blocking combatants
Magic Mirror: Select a target, any attacks towards self will be directed towards that combatant. If target counters then directed damage will be inflicted against self. If nobody attacks, deals 1 damage to self
Blood Oath: Revive a dead combatant at the cost of 1 health. Dead combatants are revived at 1 health and cannot be revived more than once. The revive will fail if attacked. Cannot revive combatants killed by the avatar. Combatants are revived with an empty inventory, no status effects and an unbroken shield, regardless of what happened before
Hologram Machine: Swap actions visually between as many targets as desired for the current round, this itemâs use is not announced and will stay in the combatants inventory until another combatant buys it. Any attempt to pickpocket an already used hologram machine will fail. This item will always appear in stock in the shop but is unable to be purchased if the current holder has not yet used it
Sledgehammer: If target counters or blocks, deals 1 damage and disarms upon counter or breaks shield upon block. If target does anything else, nothing happens
Pickpocket: Steal an item from another combatant, cannot be blocked or countered. Nothing happens if targeted item is used during the same turn
Fireworks: Puts on a light show upon death. Forces the avatars to comment on it
Team Shop Items
Cleaning Product: Select a target, upon death that combatantâs team will not be revealed. It is announced when this item is used, but not who it was used on
Soul Saviour: This item is used when a member of the team holding it would take enough damage from combatants to die, the target is made invulnerable and has their health set to 1. The Soul Saviour cannot work on a combatant more than once in a game. If more than one combatant from a team would die then the Soul Saviour would be used on the combatant that took the least damage. In the event in a tie for damage, the Soul Saviour will randomly decide. It is announced when the Soul Saviour is used
Shield Throw: Select a target, that target receives the userâs shield. This let the target block extra attacks depending on how many shields they have. The leaves the user shield-less until another combatant uses it on them
Fluorescent Orb: Select a target, it is then announced in the teamâs respective chat what team that combatant belongs to
Current Round Modifier: Whispering
Next Round Modifier: Thieves
Round Modifiers: Every Round
Twist: Team Battle
Arena: Rainbow
You all have 48 hours to submit your turns
Sounds about right
Hey, just because I donât get it doesnât mean it doesnât sound about right