Fundamental visual changes that I want to see in Realm Unity


#3

Like this?


#4

Lighting effects, YES PLEASE! Realm beach/low/mid/highlands revamp… not so keen on. Maybe to make it look more dynamic while not changing the current feel, sure.


#5

I saw the same GHZD video and I personally think its way over the top and does not fit the style of realm at all.
I do, however, agree that there could be some improvements made in the beach and godlands. Maybe something simple like some sand castles and a pile of sand with a shovel? No ideas on what they could do in the mountains but it should definitely be improved. All they have is rocks that look like grey tree stumps.


#6

Realm can still be a simple game and have good graphics. How can you say that the entire point of PLAYING REALM is to have bad graphics? Keep in mind, some of the sprites are really good, but sometimes RotMG looks like barf.


#7

Anybody been in a spider den lately?


#8

The point isn’t that ROTMG can’t have good graphics, its that if they did it would be really dumb.


#9

Atleast make dynamic lighting an option for players, but remember, it’ll be hard enough to get a straight port over there, let alone any nice cosmetic changes.

Though, lighting like in Terraria would be pretty neat.


#10

If you’re going to change the graphics, it’s going to have to be optional. A big part of the community enjoys the game because of the retro style.


#11

This would be a lot of work for an optional feature; I doubt they would implement it unfortunately


#12

If ANYTHING

Day/Night cycles for main realms/nexus depending on time for the server


#13

Yeah I agree with @Craftable, situational lighting is probably a good choice


#14

its cool and all but we don’t want to much lighting to the point where it made the game laggy simplicity is what rotmg are anyway, and im not saying i disagree


#15

I think the main priority should be performance (FPS optimization, better memory managements, etc.)

This is because most people have potato pc
console is better than pc /s

Also, the minimum reqs are literally from a potato. It shocks me that I can’t hit steady >45FPS with a 1797 MHz 2c/4t i3-3217u.

Hope Unity will fix that


#16

I want rotmg to have graphics like terraria…
Yes


#17

i think he means like that but like a further radius and having the gradient be longer.image
i think he means something like this where it could curve around the walls so you’d have to be wary about peeking corners and getting destroyed.

or something like the game “dont starve”


#18

ew no


#19

No u

Yes please DECA


#20

I would never say that a games entire purpose is its simple graphics. Also graphics can be simple and still more appealing. I do enjoy a lot of the sprite work as it is now but that does’t mean DECA shouldn’t do what is has been doing, and improving the game to bring in new players.


#21

Yeah, it would be really cool if they did something like this in the nexus where it doesn’t affect gameplay.


#22

The point isn’t that the graphics are simple, but the simple graphics show pretty clearly the simplistic style of the game. Having some convoluted lighting bull shit in a game that’s about clicking a mouse and pressing spacebar would be absolute nonsense.