This is a pretty basic but big idea that can help a lot for some or just be fun for others.
Guild Allies:
If the Founder of both guilds agrees, two guilds may become allies. What this means is that these allies will appear blue on the mini-map as opposed to green, marking those allies.
Features:
- Have a good time! Visit the allied Guild’s Guild Hall to participate in dungeons if permitted, or visit a special lounge for allied guilds if you have more than 2 shared allies between both guilds.
- Communicate more! Talk to each other with Allied Chat. (/a)
- Share your glory! If an ally gets a kill, everyone nearby that is in their guild or an ally will gain 5% more Fame.
- Spread some joy! Allies can gift each other items outside of soulbound items, Oryx Tops and STs.
Guild Rivals:
If the Founder of both guilds agrees, two guilds may become rivals. What this means is that these rivals will appear a bright purple on the mini-map as opposed to green, marking those rivals.
Features:
- Compete for Fame to see who is at the top! Whoever has the highest total fame throughout the Guild at the end of each week will be gifted 1 Mystery Potion per player.
- Fight for glory! Lose 5% of Fame if a rival takes a kill you are nearby, and gain 10% of Fame if you take a kill from a rival.
- Complete dungeons for power! A random dungeon will be assigned each week, and that dungeon must be completed as much as possible to win. The guild with the most between all guild members will receive 1 Mystery Potion per player.
Note:
Bonus Fame from Ally and Rival guilds do NOT stack. You either get 5% or 10%.
Both Rival and Ally can be disabled at any time if both Founders request it. These are small little bonuses to the guild that could make it more fun to be in one in the end while not completely changing the game.