Okay so i’ve been waiting to post this for a while, still dont have a skin/st set bonuses for it, probabily will add them and make the sprites when i get motivation and also, feedback ( @Redox )
Here we go!
Deadly Scythe
Description: An old war tool, tempered and sharpened repeatedly, eventually becoming fine enough to cut down any foe with ease.
- Tier: ST
- Shots: 2 (arc gap: 10º)
- Damage: 80-85 (average: 87.5)
- Projectile speed: 14 tiles/second
- Lifetime: 0.4 seconds
- Range: 4.2 tile(s)
- Amplitude: 0.5 tile(s)
- Frequency: 0.6 cycle(s)/shot
- Rate of Fire: 120%
- On equip: -4 SPD
- Fame Bonus: 5%
- Feed Power: 1000
- Soulbound:
Loot bag:
Drop location: None
Blades of Judgement
Description: An ancient set of blades used by an ancient sect of harbingers for judge their victims.
- Tier: ST
While Key Held:
- MP cost: 35 MP/sec
- Effect on self: +25 DEX & Slowed
When Key Released
- MP Cost: 105
- Shots: 2 (Arc Gap 11º)
- Damage: 265-315 (Average: 290)
- Effect: Sick for 4.5 seconds
- Projectile Speed: 4 tile(s)/second
- Lifetime: 0.25 seconds
- Range: 10 tile(s)
- Amplitude: 1 tile(s)
- Frequency: 0.7 Cycle(s)/shot
- Cooldown: 5 seconds
Stat Bonus: +5 SPD
Fame Bonus: 4%
Feed Power: 750
Soulbound:
Loot bag:
Drops from: None
Also @Redox’s sprite version:
Harbinger’s Raiment
Description: This ancient raiment was recovered from the ruins of the harbingers sect.
- Tier: ST
- On equip: +6 DEF,+6 DEX,+120 HP, +120 MP, -4 VIT
- Fame bonus: 5%
- Feed power: 750
- Soulbound:
Loot bag:
Drop location: None
Last Countdown
Description: People who used this sandclock were never seen again after it.
Effect: If the MP bar drops to 0, the enemies gain petrify for 2.5 seconds in a 4 tile(s) radium
Cooldown: 240 seconds
- Tier: ST
- On equip: +40 HP, +4 DEF, +2 SPEED
- Feed Power: 1000
- Soubound:
Loot bag:
Drop location: None
That’s all, when I decide to make ST set bonuses, the skin, and mini skin I’ll make a new post, hope you liked it.
Special thanks to @Redox for all the feedback in the sprites/shapes (and also the scythe projectile), and for helping me in the balance too .
Also, note that the ring/accessory stats/effect are not official, will also change it when I get motivation and feedback.
Edit: forgot to add that i already have a design for the skin, here is it:
^not official, though.
Peace