Lets get straight to the point. I have no intention of including sprites or stats because I know that this will not make it into the game, nor will DECA ever see this message. Just had a fun idea while playing Gungeon and wanted to share it. The Heister class is a Bow/Light Armor class with a very unique ability. A dodge (amazing). You dodge forward 3-4 tiles dodging any bullets you run through (AOE will still damage you) and come out on the other side unscathed. Sounds like trickster but it is a lot different when you think about it. I know it is a bullcrap idea but I had nobody else to tell about it (forever alone). Feedback below please. (Don’t gut me please)
Heister Class Idea (WIP)
RyanYoon
#2
I think the ability is useless because you can dodge/teleport more with the trickster prism. Also, how would the tier progression work. Will it add more tiles?
KiloChaser
#7
I was thinking that it is more of whatever direction you are moving in you dodge in. The progression would add stats to the item such as dex, speed, wis.
system
#9
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