To be more precise, Weak sets your attack to 0, making the damage formula DmgMult = 0.5 + 0 / 50 = 0.5; therefore, you deal half of your weapon’s damage, excluding defense being taken into account. Because of the classes’ different attack caps, it doesn’t necessarily halven your damage.
I agree on the pot-dropping part, but not ‘rarely’. Preferably more commonly than gods since the damn thing is way less common than them.
Actually, why not add item drops to it in the first place? It doesn’t have any afaik.