Having ran a Ninja mundane has shown me the light, and the advantages, with the class. Does he really need more defense? Maybe the ability usage is a bit of a faff sometimes (not a fan of holding for speedy and using a star every time I release the key). Other than that, katana is quite an underestimated weapon, especially on Ninja. How much of a difference do you suggest? If you want a Ninja with defense, then you may as well peddle the idea that he should wear heavy armor instead of leather, and even then I believe it should incur a penalty to DEX to balance it. As Iâve said in my own thread about a katana wielding armor class, the loss of the armorâs DEX bonus is not enough of a balance because I believe most people would rather have 8 more DEF than 5 more DEX.
You would probably not believe that Ninja is far more viable now that katana range was buffed from 4.2 to 4.75 tiles. It used to be that Doku was far and away the best katana to use. Thatâs not really so these days. Sure, Iâd definitely take a Doku over any tiered katana, but thereâs a plus to other katana as well. Masa is only a downgrade from Doku in range, and not even by half a tile. Even if they nerfed Doku more Iâd still use it over a tiered katana; its sword counterpart would be the A.S.S, in a way.
I agree wholeheartedly with this idea. Definitely make the HP of the katana class start at 180, average at 655, then cap at 750.
As for a Ninja rework, he doesnât need one. The class was designed from the outset to be a glass cannon; his equipment emphasizes DPS, speed, and skillful dodging. This is a similar concept to Wizard, a class that while very competitive in DPS against Ninja, his weapon doesnât pierce, nor does he benefit from slightly better armor. I actually like the idea of classes that do high DPS but have little ability to tank.
If anything should be changed at all, along with the HP buff, I believe the class should have his ATT, DEX, and WIS cap at 75 instead of 70, but even then thatâs not absolutely critical. Itâd only be a welcomed minor buff to an already effective class. Also because then if Deca decided the new class should also be a katana class but wear armor, then they could give it 75 ATT but 55 DEX. Thatâs just me being a bit retentive.