…At first I thought you were giving us a chance to suggest changes for the Ice Cave before scrolling down a bit and realizing that, in fact, there were already changes made!
Sadly, my laptop is very iffy in getting the site to load (even though I did install Flash) nor making the FPP work, so I haven’t been able to do them myself.
But from what I’ve seen and read in this read, I can make up the following:
Minions:
The Mini Yetis deal 80 AP damage now, while Big Yetis throw a ?-coloured bomb at a rate of ? per second that deals 250 damage. The Snow Bats have remained unchanged; Snow Bat Mamas, however, have a new shot pattern similar to the Crystal Prisoner’s first phase, with ? bullets dealing ? damage, inflicting ? for ?s.
New minions have also been added: a Snow Drake-like entity and a Snow Scorpion-like entity. The Drake shoots Icicle shots that deals ? damage, and the Scorpion shoots White Boomerangs that deal ? damage.
The method to unlock the Inner Sanctum has remained the same: however, players are now spawned at different parts of the dungeon, each leading to the centre, where the snow pad will be located. The map itself is somewhat smaller; however, considering players will only have to walk through approximately a third of it, it’s a tremendous difference compared to the old version.
Another new feature is the addition of ? tiles, which damage players for 60 damage per ? when walked on.
The fight with Esben has remained largely unchanged: in his second phase, he is now completely invulnerable. His health also scales to compensate for the removal of a Test Chest.
Both the Staff of Esben as well as the Skullish Remains of Esben have remained unchanged.
That’s all I could gather, so feel free to correct me if I missed anything.
As for my own opinion, I think these changes will make the Ice Cave feel much more endgame-ish-like. The new mini-bosses, the new tiles, the overall change in how to reach the Inner Sanctum (mostly) preventing leeching now, the instant-kill fix…
However, I share in the opinion that the Staff of Esben might need to be looked at a bit. While it does have a very, very specific niche for killing the second Shatters switch, that’s about all most people think of when talking about it.