Is a legitimate high eff fametrain possible?


#28

I’d maybe like the discussion about the ghost realm ban wave to be held elsewhere.


#29

DECA has confirmed that character fame will not be reset. Also, the current trains with idlers give way more fame than lh, para, and ice cave. The ghost realm things prolly gave lots more than idlers train too.


#30

K. On the topic of “legit” high eff trains, no of course not. Nobody would take their turn as a “guard”. Nobody wants to sit and do nothing. Someone could try a discord where you get banned if you skip your turn, but that would surely fail and people would either find more exploits, keep hacking or whatever or do lh. Not to mention the “fairness” of taking turns and everything.


#39

Macros are in a grey area in the ToS. Repeatedly Deca Support has contradicted itself on what is definately permissible, but the consensus within our community is as follows:

It is not allowed if the macro:

  • affects the client’s code.
  • affects other players’ gameplay.
  • deviants from regular client output.

Whereas macros such as custom keybindings, auto switch items, or a more advanced script such as option presets have been historically supported by Deca and previous companies; the grey area exists when macros interact with in game chat, automate gameplay processes, or border on mirroring popular hacks, however ineffectively.

Sources

https://www.reddit.com/r/RotMG/comments/5g42cu/keyboard_macros/
https://www.reddit.com/r/RotMG/comments/91uunc/decas_stance_on_third_party_key_remapping/
https://www.reddit.com/r/RotMG/comments/641cft/weapon_changing_macro/
https://www.realmeye.com/forum/t/macrooooooooooooooos-d/23903/52
https://www.realmeye.com/forum/t/are-macros-allowed/16134/14
https://www.reddit.com/r/RotMG/comments/1vst4s/an_equip_hotkey/
https://www.reddit.com/r/RotMG/comments/59bbo5/hot_keys_for_weaponarmour_switching/


#73

I’ve split the ghost realm discussion into its own topic: “Ghost Realm” discussion/PSA

if you’d like to talk about those, go to the new thread. from here on out let’s try stick to the topic Survivor wanted to talk about: “is it possible to have a legitimate and efficient fame train?”

sorry about the disruption


#74

No. You need at least 10 humans playing on idlers to clear gods as they may spawn, and those 10 people aren’t going to be thrilled about missing the fame from the train.


#75

An organised group certainly could do it.
One basic model would be a shift system so to earn 50mins on the train you need to first do 10mins as a guard (or a different ratio depending on numbers).

A more complicated model could involve payments/compensation from trainers to guards.

Though with realms being usually(!) public accessible, it would always be a victim of its success and freeloaders would inevitably join if it was more efficient than other f2fame routes.

It would ultimately depend on the motivation of the trainers/whoever was administering it, and having enough people who were interested/invested in the project.


#76

You can play on multiple accounts at the same time.


#78

The thing is those idlers need to NOT die, in order to do that they need to be able to aim at gods that may wander near them.


#79

I don’t think you’d find enough people who are interested in legit train anyway.


#80

This can be achieved with a good attack far/close and healing pet. These aren’t the days of Rob, Amit, and Alex anymore.


#81

??? a good pet isn’t going to help and no one’s gonna go about maxing pets on their idlers unless they’re using gold accounts


#82

A good pet can let you idle in god lands safely, and you can use those accounts to farm fame when not idling, and can then feed your pet items with the fame.

I’m not saying that this is what people do, that idle accounts don’t cheat, but I’m just giving an option that reputable players could take.


#83

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