Everyone either knows or finds out quickly that Realm of the Mad God doesn’t begin until you hit level 20. Most people also know that the quickest way to naturally reach level 20 is leeching (especially Oryx Castle). Under level 20 the player has very little ability to push the realm toward closing due to being lead toward Heroes of Oryx only during very narrow windows. Most of the time it’s Horned Drakes, Urgles, and other junk enemies showing up as bounties.
In my opinion the old early game formula teaches new players to play the game in a way that is not rewarding or impactful, and a new method would encourage a more rewarding and impactful game-play style for new players, at least for the current state of the Realm.
Please give us an option to prioritize Heroes of Oryx as Bounties. Dedicated realm clearers have access to realm maps which denote every possible Hero of Oryx spawn location. I want to have the option of being directed towards the Heroes of Oryx at any level. It only has to be a simple toggle in the Quest Log and it would benefit players of all experience levels.
What tweaks do you think would best improve the Realm over-world, the under-level-20 experience, Realm clearing, or Heroes of Oryx in general?