S = Standing still
W = Walking
A = Attacking
Introduction to the class and weapon
In order to unlock the warmatron, reach level 20 with huntress and knight.
The warmatron is a medium range class that uses a new weapon type, spears!
The range of a spear lies around 6.00~ tiles. Additionally, all spears ignore obstacles.
I have no estimates of what damage spears would deal, but whatever is balanced.
Warmatron’s Ability
The warmatron’s ability is “Formation: Phalanx” (Or just “Phalanx”).
Passively, this ability grants a small amount of defense to the user when equipped.
Activate to place down a barrier at your cursor’s location, taking up 1 tile (or potentially multiple if the tier is high enough). The barrier can be walked through by you and other players, but enemies can’t path through the barrier, and any enemy shots that hit it will be blocked by it as if it was terrain.
All Phalanxes however have a set damage number that they can absorb before disappearing depending on the tier. If the phalanx isn’t destroyed, it will always last up to a max of 1.5 seconds.
Phalanxes also have a 4 second cooldown between uses.
If a projectile breaks the Phalanx, it will keep going
Phalanx would have a high mana cost, similarly to the knight’s shield, and offers a supportive and party oriented ability for you to safe yourself or an ally from incoming fire. Timing is key though, to master your phalanx placement.
The warmatron’s base stats
150 Health
100 Mana
12 Attack
0 Def
12 Speed
10 Dexterity
10 Wisdom
10 Vitality
Maxed stats
720 Heath
252 Mana
70 Attack
25 Def
55 Speed
40 Dexterity
50 Wisdom
60 Vitality
Spears (If you’re interested)
T0
Steel Spear
T1
Fishing Spear
T2
Halberd
T3
Spear of the Urchin
T4
Cursed Javelin
T5
Steel Naginata
T6
Spear of the Master
T7
Abyssal Trident
T8
Malachite Naginata
T9
Mithril Spear
T10
Void Halberd
T11
Onyx Guandao
T12
Energy Glaive
UT
Lance of Victory (Lance)
UT
Hadal Pitchfork (Trident)
UT
Last Breath (Scythe)
Phalanxes
T0
Phalanx
+1 Defense
A standard, rectangular shield given to all warmatrons.
Lasts 1.5 seconds. Withstands up to 60 damage.
4 Second cooldown
65 Mana
T1
Barbarian’s Phalanx
+1 Defense
A primitive shield made with dried leather.
Lasts 1.5 seconds. Withstands up to 90 damage.
4 Second cooldown
70 Mana
T2
Tribal Phalanx
+2 Defense
An exotic shield worn by tribal warriors of Mixcoatl.
Lasts 1.5 seconds. Withstands up to 120 damage.
4 Second cooldown
75 Mana
T3
Warforged Phalanx
+2 Defense
Forged in the core of a mountain. Searing with the earth’s temperament.
Lasts 1.5 seconds. Withstands up to 150 damage.
4 Second cooldown
80 Mana
T4
Abyssal Phalanx
+3 Defense
The impressive craftsmanship of merfolk has shaped this shield to withstand almost anything.
Lasts 1.5 seconds. Withstands up to 200 damage.
4 Second cooldown
85 Mana
T5
Astral Phalanx
+3 Defense
Used by enforcers of the astral plane to ward off the intruding planewalkers.
Lasts 1.5 seconds. Withstands up to 250 Damage.
4 Second cooldown
90 Mana
T6
Void Phalanx
+4 Defense
+2 Wisdom
+2 Vitality
Crafted by 3 grand sorcerers in their attempt to create an impenetrable shield, but in a misstep, they created this super-massive shield.
Lasts 1.5 seconds. Withstands up to 300 damage.
4 Second cooldown
100 Mana
UT
The Watcher
+6 Speed
+6 Wisdom
Oryx demanded that the lair of draconis was kept sealed away, never to be infiltrated. It was then, that royal guards were equipped with this shield, granting them an unmatched wit, and a third eye, living in the shield.
Lasts 1.5 seconds. Withstands up to 250 damage. Occupies a 2x2 area of tiles.
4 Second cooldown
90 Mana
If you have any feedback, please let me know! Also if I missed something crucial.