Looking for a Boss/Enemy Spriter for Seventh Lab


#1

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7 Seconds

The 7th Laboratory is an Endgame Dungeon, somewhere at Lost Halls Level, which consists of 4 stages, similar to Mad God Mayhem: The Outskirts, Storage, First Floor, and Basement. Like MGM, each stage has a chance of spawning 1 of two bosses, with the final stage only spawning 1(although if certain conditions are met, much like the Void it will spawn another), for a total of 8 bosses[although you will only face 4 in one run].

This is a project that @FatOck and I have worked on for awhile, only to put on hiatus for 4 months. We recently got back to it and we’re almost finished! The one thing we’re looking for right now is a boss/enemy spriter, as those are the only things missing. We have physical descriptions of each boss to help.

The bosses are supposed to represent the 7 Deadly Sins; the 8th one is a surprise :wink: If anyone is interested pm me!

(Some spoilers for what we’re working on)


#2

Sure I could help with some boss sprites but im working on my own dungeon atm


#3

Bump!


#4

Remove the gradients (the layers of shading) on the armor. It’s unncessary and adds nothing to the sprite. Keep in mind that when making a 8x8-16x16 sprite you should have a maximum of 3 (preferably 2) shades.


#5

I’ll join. I’m mediocre at spriting and lore. Send me your Discord User # or something?


#6

An updated midnight star?


#7

Trainer Zak #0598


#8

It didn’t work. Are you sure it’s correct?


#9

Try TZak#0598


#10

Alrighty. That worked.


#11

Awesome! Lmk when you want to talk more about it :slight_smile:


#12

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