Lost Oryx Event Drops


#1

This drops from an event idea I have already posted

##Sword of the Void

A sword crafted from outside our world.

####Stats:

  • Tier: UT
  • Range: 2.5
  • Damage: 215 - 300 (avg: 257.5)
  • ROF: 90%
  • Amplitude: 0.25, Frequency: 0.5
  • Stat Bonus: +5 MP, +3 WIS
  • Special properties: Shots ignore defense of enemies
  • Fame Bonus: 6%
  • Feed Power: 850

##Shield of Avoided Truth

This shield avoids the truth to prevent its dark ways from being exposed.

####Stats:

  • Tier: UT
  • MP cost: 110
  • Shots: 10
  • Arch gap: 40
  • Damage: 150 - 200
  • Effect: Stunned
  • Duration: 1.5 seconds
  • Cooldown: 1 second
  • Range: 3
  • Stat Bonus: +3 DEF, +5 ATTK, +5 WIS, etc
  • Fame Bonus: 5%
  • Feed Power: 900

##Void Armor

A heavy armor forged from armories thousands of miles below.
####Stats:

  • Stat Bonus: +100 HP, +5 VIT, + 17 DEF
  • Fame Bonus: 5%
  • Feed Power: 750

##Ring of Emptiness

This ring ring has been drained of all light, but draining it just seemed to make it more powerful.
####Stats:

  • Stat Bonus: +65 HP, +65 MP, +4 ATTK, + 4 DEX
  • Fame Bonus: 5%
  • Feed Power: 750

[details=Mini Lost Oryx Knight skin]
Could someone make this into a GIF?[/details]

####Drops From:

  • Lost Oryx

####More info
Not much else to say, criticism and comments are appreciated!


#2

They all look a bit… plain…

The stats aren’t ridiculous like most of the item posts, I think they’re all pretty well balanced except for the sword… it’s a bit underpowered and does less dps than acclaim in almost all situations.

Change to Ring of Emptiness?


#3

Done

Do you suggest a change?[quote=“Silvaris, post:2, topic:10495”]
I think they’re all pretty well balanced except for the sword… it’s a bit underpowered and does less dps than acclaim in almost all situations.
[/quote]

It has armor pierce and beats out acclaim at around 20 something def


#4

Yes, the pure black doesn’t look too appealing

Correction, around 40 def is when it makes any difference and usually the things with 40+ def are things you don’t want to get within 2.5 tiles of.


#5

That’s why this is useful on knight. The sword is supposed to be a cdirk/etherite. Knight can go in and stun the boss and get good dps with the sword. It becomes the best at 70 def and would be very useful of stone guards, sarcs, shatters bosses and other high def enemies.

How do I change it?


#6

Just gonna say that the majority of the bosses that this would be useful on are unstunnable

So it’s only purpose would be to use on high def enemies that are usually unsafe to stand near (excluding sarcs and stone guards, but that makes this sword incredibly situational).

Why would you want to get that close to shatters bosses (which drop test chests) to do ~400 more dps than an acclaim would when there are usually a bunch of ranged characters doing 4x that?

To make the sprites look better don’t use 2 solid colours. Do you see any other realm items that have only 2 solid, dark colours?
Use some shading and maybe add a few patterns, it’ll make a large difference.


#7

Those colors are darker than the memes I post on Instagram


#8

It lost it’s colors (Bad pun)


#9

that ring…did the expo just grow a really big tumor?


#10

Add damn red colour to sprites .

All the items you made are pretty ordinary , man add your own idea , ring is just like expo , while sword is good


#11

I am confused

This is my idea

No its not. The ring has 4 attk and dex, completely different from def and vit.
If you are referring to the sprite, So what?

Red doesn’t fit my theme.

No, it just got a cool centerpiece

The sprites go with a theme, the void is supposed to be dark, so I used dark colors.

I was mainly referring to the sentinel which you can get close to without touching the shield.

Ill see what I can do


#12

Not want to discuss anything … When one don’t accept some changes…


#13

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