Master Telepathist Set
Set Bonuses: +50 HP, +30 MP, +6 DEF
Total Bonuses: +90 HP, +40 MP, +18 DEF, +3 DEX, +8 ATK, -5 VIT
*including set bonuses
Dagger of Illusions
This oddly shaped blade looks strange, but it’s magic is like an illusion to enemies, which is the only thing that matters.
Tier: ST
Shots: 1
Damage: 80-140 (average: 110)
Range: 6.2 tiles
Special Effects: Shots hit multiple targets
Stat Bonuses: +4 DEF
Fame Bonuses: 5%
Feed Power: 500
Shot pattern:
Note: Prepare for a tad bit of math here. This pattern, believe it or not, actually make aiming easier because the base of the triangle is really minimal, so no enemy can fit without receiving damage. So you have this wide shot that has no chance of missing.
This dagger is very useful because the enemies that it damages has a chance of getting damaged twice, thrice, or even four times. This is probably very confusing, so here’s what I mean.
If this little boi over here is centered directly in the middle of the triangle shot path, he’ll get hit twice, once from the left, and the once from the right.
Now if you hit THIS boi here, you have a chance of hitting him THREE TIMES!
See where I’m getting with this? You have a chance of hitting an enemy MULTIPLE TIMES IN ONE GO! In other words, if timed correctly, you have a chance of dealing 300 average damage.
Prism of Reality
I was born when the universe began as the modern cosmos. When evil arrived, I felt a shift in reality, yours and mine.
Tier: ST
MP Cost: 95
Duration: 3 seconds
Effect: Teleport to cursor, Hexes + Stuns enemies within range
Radius: 4 tiles (diameter: 8 tiles)
Stat Bonus: +3 DEX, +4 ATK
Fame Bonus: 4%
Feed Power: 600
Note: The Hexing is only before the character teleports, so this doesn’t mean to teleport directly at a mob of gods. The space between Hex and Teleport is one second.
Lore:
Legend has it that the Prism of Reality was formed when the universe began. Back then, the universe was full of chaos and evil. This prism, however, brought balance and light, creating the cosmos that we know today.
The prism is believed to have powers way beyond imagination, if that’s even possible. It can shift reality into a dream, and a dream into reality. It can make the universe collapse instantly, or make every evil into light.
But there is one flaw in this powerful prism. As mighty as it is, stronger and harder than diamonds, it is very fragile. Think of it as glass, sharp and harder than steel itself (that’s actually true), but so easy to break. It is only when the user has the mental will and power to do it, can the prism reach it’s full potential, if there is one at all.
Illusionist Armor
Never do I stop with the urge to gain. I get possessed, corrupted, and conquered, but as I eat away at their souls, it is worth the agony.
Tier: ST
Stat Bonuses: +14 DEF, +20 MP, +40 HP, +4 ATK
Fame Bonus: 4%
Feed Power: 400
Haunted Mindreader
When I looked into your thoughts, I saw terror, anger, depression, all of these evils lurking around. It was only time before I was possessed as well.
Tier: ST
Stat Bonuses: +20 MP, +50 HP, -5 VIT
Fame Bonus: 4%
Feed Power: 300
Note: This is not a really good ring. Unless you have the entire set, it is recommended to use an HP or DEF ring instead.
Lore:
It is said that the person who wears this cursed ring can read the emotions of other beings. No one knows how to break the ring’s curse, though.
The WIS and MP additions in this set are rather useless because the trickster does not rely on his ability, but you never know. They could come in handy in a pinch.
Think of this set as more of a “re-make” of the current trickster ST. I don’t want the same thing that happened for my rogue and OTHER trickster ST happen here.