Hey everyone. I’m back, and this time with a video
the video below showcases the first boss of the game and its behaviors. Its still a work in progress and I have to iron out some kinks, but its in a stage where I can happily show it to you all.
(apologies for the trash sound effects, I’m thinking of making new ones soon )
Aside from that I tweaked and nerfed the SMG a decent bit, and finally fixed the distanced enemy script so it doesn’t jitter or break, which I’m pretty happy about. 3rd level progress is going decently as well, though its not done yet.
That’s all the news I have for now and I’ll probably post another thing within this month or early September, so here’s to that!