Hello and welcome everybody, this is an update post from the early one where I made a barely view of the skin that im working on now.(First post )
So if you didnt wanted to click the previous link to see the post and are interested here is the thing:
While I was getting the Mini Stheno Skin I was thinking on random ideas for another one of these and Limon came to my mind as well the Trickster and being one of my favourites classes i decided to start one on my own.
Now, before i show all my work done today I want to make some things clear:
- There are no shadows on any example cause they are not the final desing.
- I don´t have any animation made yet for the same reason as the first one.
All right now my work so far:
So I made the “human shape” of ROTMG and transformed it into Limon, but there are some things that came to my mind while working on them, the two important things where:
- The detail that only Mystic, Huntress and Trickster have in common…
exaclty, those two pixels under their arms, so that put me thinking and I made a variation where those two pixels exist and other variation where they not. - The Hat ( or thats what I think it is )
And just for an extra detail I make all the variations on Sprite God Palette because those colors look really cool to me.
The Image is divided like this:
1 Default human shape - Limon colors
2 Default human shape with Hat - Limon colors
3 Default human shape - Sprite God colors
4 Default human shape with Hat - Sprite God colors
5 Two pixel Variation - Limon colors
6 Two pixel Variation with Hat - Limon colors
7 Two pixel Variation - Sprite God colors
8 Two pixel Variation with Hat - Sprite God colors
Please tell me what do you think and please help me voting the two following polls.
When it comes to those two pixels should I keep working…
- With them.
- Without them.
0 voters
Also shoul the hat should…
- Appear on the skin
- Doesn´t appear
- ITS NOT A GOD DAM HAT!!
0 voters
Thanks a lot :3 not only for taking all the time to read AND also vote im really looking forward to keep this to the finish.