MotMG on the Horizon


#1

Taken from http://remaster.realmofthemadgod.com/?p=748


Art by Saturn!

Hello Realmers!

Last week we caught a glimpse of what you can expect from this year’s MotMG: Reconstruction. So let’s do a recap and give you more details on some of the upcoming content!

This year, we will have two major MotMG updates .

Part I (September 23rd):

Exaltation

This brand new system of permanent progression will help you make the most of every endgame dungeon run! Many of you are probably already familiar with this from our public testing session, though there have been some changes since then based on the feedback we received.

We’re excited to release this and give even the most accomplished players more goals to seek! Perhaps the Keyper will lend you a hand in this perilous journey while showing off some changes of his own?

Dungeon Reconstructions

The time has come! We all know Realm of the Mad God goes way back (closing in on 10 years!), so a little bit of reconstruction was needed to freshen things up a bit, hence the 2020 theme.

Some of the known encounters faces in the Realm may also change in the upcoming days. So take a good look at them now and try to spot the difference when the time comes.

The Appetizer

This sloppy chef stole almost all the pet food in the realm and is trying to pick a quarrel with you, Realmers… We hope you’re ready for a food fight!

Vital Combat

There is no need for an introduction on this one. A lot of you already saw this feature in action and left your thoughts and feedback. Soon you will all experience the most updated version – September 23rd!

F in chat for Flash

We have plenty of memories with the Flash client spaghetti code. With the release of MotMG, we will also say goodbye to our old friend – on the website, Steam, and Kongregate. We hope you already transitioned to the Unity client and, of course, enjoy it!

Part II (TBA):

Fame Rework

As promised in a previous producer’s letter, a major rework to fame bonuses and XP gain is coming! We are massively expanding the kinds of achievements you get rewarded through in normal gameplay, as well as ensuring XP gain properly matches the challenge level of the content you’re facing. You can even see a small peek at these new bonuses and statistics in the latest trailer!

While all these new bonuses and calculations will make fame more naturally rewarding overall, we also know that some people still have living characters created specifically to maximize the current set of restrictive bonuses. Since death fame will be handled in a totally different way after this rework, we wanted to give a heads up that these players may want to kill off their characters before the release. We will give an exact date soon, but be prepared! From now on, fame bonuses will reward action over inaction.

New Vault/UI

Make some space for the new Vault, bringing you new ways to store your potions and straighten your stash! The classic vault will also get a new modern look! We hope you’ll like it once you get to play with it. We wanted to make it super shiny and convenient.

New Dungeon: High Tech Terror

A brand new boss dungeon is on its way! Manipulate the iconic transformation vats of the Mad Lab to your advantage when facing off against the F.E.R.A.L., Oryx’s latest court member. This devious and fast paced fight is sure to keep you on your toes.

After more than a month of craziness, MotMG Reconstruction will come to an end on October 28th to make way for other exciting features and improvements!

In the meantime, check out what other events are to come during MotMG with this year’s edition of the MotMG Event Calendar!

Bonus Program Updates

End of the War STory IV Bonus Program

Now that this one has ended, both the new Treasure Hunter Archer and Vampire Rogue ST sets will start dropping in-game with the next release. Happy hunting!

A MotMG F2P Campaign?

We just had an ST one, why not have a more special F2P Campaign for MotMG? More on that soon, so stay tuned!

FREE PACKAGES INCOMING!

For the duration of this special time of year, you will get not 1 but 4 FREE packages ! The first 3 will drop with the release this Wednesday and the 4th one with the release after that, so don’t forget to check your in-game Mystery Shop! More on what they contain soon!

Flash-Connected Services Update

Since the Flash client will be removed, we wanted to give you a heads up that some of the services that are currently using it might experience some issues (like RealmEye). We are in the process of creating an API, so those said services can soon continue providing the information about the game that we are all used to! If you do have such a service, you can get in touch with us at aimzer@decagames.com to apply!

Help us with the reconstruction of the Realm of the Mad God! Join us on September 23rd and bring your protective helmets and working pants… rebuilding a game takes hard work!

@moderators Please move to #news:developers-corner


#2

damn new vaults aren’t for sept 23 :frowning:


#3

I tried to add this in via edit, but I guess I can’t do that for News & Info posts, so here is the event calendar:


#4

S T A Y


#5

HOLY CTRAP THESE EVENTS ARE FIRE

(Yes I meant to say ctrap)

(Yes this means my samurai will die in a halls soon also)


#6

WTH… Why should you get rewarded for spamming teleportation? No it’s not because my favoritism to Boots, but I just don’t get it.


#7

Not too big a fan tbh, if all they have to offer this year MotMG is the reskinned tops I’ll be kinda dissapointed. Don’t have 8/8s for exaltation, VC is still overly complicated, dungeon reconstruction is really just aesthetics. The Appetizer will probab. At least 2nd half looks cool with new STs, easier famely give me useless pet food e, feral, search bar for vaultvery time. The campaign is kinda eh from what I reemember from the Niegil leak. At least free packs are something to look forward to.


#8

image
godamnit
image


#9

uhh did you forget about the new dungeon, ic and ooc, the new sets will be added to dungeons, new vault, and exalatation which rewards you for playing.
1 thing about exaltation. Just because it exists does not mean that you need to grind. We players have survived without the extra 5 of each stat and 25 hp and mp, so it is intended just to be content for players to have something to grind for, but is not required. Yes it takes a long time and might not be rewarding enough, but at least players who are bored of the game can do something new.


#10
  • new dungeon is cool i said that
  • new sts are cool i said that
  • i also said new vault is cool

i maintain that VC is overly complicated. it’s also ridiculous how I have to 8/8 a character to grind exaltation, 4/8 would’ve been perfectly fine.
ok lemme rephrase. 1st half is meh 2nd half is nice.


#11

but isnt the point of exaltation that people with stacked 8/8s are getting bored and so they can do something new with their max chars. Isnt the main point of a ppe to get a char to 8/8 and stack it up. What comes after? the point is that there is more ENDGAME content to work for. Why would you ever grind for exaltation on a 4/8? would you not want to just max that char?


#12

also VC is quite simple. You join the VC, and react with the AFK check. then the rl tells u the loc and you go. Simple


#13

He means vital combat not voice chat

That said, VC is simple, you get hit and your healing slows down for a bit, this is actually a mechanic in almost every game I’ve played, vitality makes it shorter


#14

Even people with stacked 8/8s aren’t going to bring stacked 8/8s into 50 O3s, they will bring throwaways for minimal loss. Not sure why you’re talking about PPEs, but I will say I enjoy running endgame content. Whether on my 0/8s, 2/8s, or 8/8s I have fun. With exaltation I feel pressured to max which is boring. And yeah thanks Nameness.


#15

They… they literally could’ve given vit a hard buff and pets a hard nerf. In comparison, isn’t that overly complicated?


#16

The most important part of this is of course, official Saturo art

@Twitchystr in Minecraft, if you get hit, you stop healing for a bit, it took 9 year old me about 10 seconds to understand this concept. VC is essentially the same thing


#17

I wonder if they get gold :o


#18

Just because the concept was successful elsewhere doesn’t mean it’s necessarily the best thing in another context. (I’m assuming the mechanic was there since the start/early beginning? Forgive me, I’ve not played Minecraft much, if at all)


#19

Please don’t get me wrong, I love all of Sataru’s artwork, buy this one gave me pause.
image
For the first few seconds, I literally thought the knight’s front leg was a bulging hip :flushed:


#20

That makes him kinda hot, but for the love of god now I can’t unsee it.